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  1. #1
    Player

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    Mar 2011
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    Ul'dah
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    3,208

    Quest Chaining!? <NO THANKS>

    "Yes, unlike current version it's not where you kill mobs to level but the development is being done to a style where you naturally level up by clearing contents."

    And, no thank you. This can only mean one thing QUEST CHAINING!~

    Seriously, I don't wanna go do 20 quests, move to a different area do their 20 quests..... seriously. I hope they don't do this. This comment right there makes me worried.

    D-d-d-d-d-d-d-DEAL BREAKER!

    Also thank you Reinheart for the translation!~ As always

    http://forum.square-enix.com/ffxiv/t...ish%29/page408

    Quote Originally Posted by Naoki_Yoshida View Post
    Also, we’re planning to introduce various new encampments that will serve as quest hubs. We’re in the process of testing these now on our development servers...

    Quote Originally Posted by Naoki_Yoshida View Post
    In this way, we’re going to gradually increase the number of public areas with quest hubs....
    (9)
    Last edited by Rokien; 07-04-2012 at 05:22 AM.

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
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    3,208
    I think we should get back on topic at hand guys.

    Also, just don't post in my threads if you don't like me, simple as that. There is a blist option on these forums you know.
    (1)

  3. #3
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Rokien View Post
    I think we should get back on topic at hand guys.

    Also, just don't post in my threads if you don't like me, simple as that. There is a blist option on these forums you know.
    Your Topics are Lame bro! ~ Rigby
    (10)

  4. #4
    Player

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    Mar 2011
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    Ul'dah
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    Quote Originally Posted by Starlord View Post
    Your Topics are Lame bro! ~ Rigby
    cool don't post in em, k bye.

    How do you guys feel about quest chaining?
    (0)

  5. 07-04-2012 02:40 AM

  6. #6
    Player
    ToxicFox's Avatar
    Join Date
    Nov 2011
    Posts
    333
    Character
    Avara Kettu
    World
    Hyperion
    Main Class
    Miner Lv 90
    Quote Originally Posted by CrystalWeapon View Post
    Because he wants to spam the people he doesn't care about for opinions he doesn't really listen to for a game that's heading in a direction he clearly doesn't like.

    What's not to understand?
    Yea... but I like to give people a chance before blacklisting them so I gave him his. Well guess I'm out of this post its horribly off topic anyways.
    (0)

  7. #7
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Please cool it with the mock auto-translate stuff a little, at least in all of your thread titles. We're on the forums, it's OK to type out full sentences.

    As far as the thread topic goes, even though quest chaining has some issues with it, I'd rather have quest chaining any day of the week over "grind on mobs in this field for the next 5 levels." That stuff doesn't really fly in the year 2012. Give us actual tasks with storylines, goals, and meaning beyond just "kill stuff until the little bar fills up all the way." Even "kill 5 rats," as terrible as it is, is better than "kill rats until you gain three more levels."
    (10)
    Last edited by Keres; 07-04-2012 at 02:39 AM.

  8. #8
    Player

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    Mar 2011
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    Ul'dah
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    3,208
    Quote Originally Posted by Keres View Post
    Please cool it with the mock auto-translate stuff a little, at least in all of your thread titles. We're on the forums, it's OK to type out full sentences.
    Sorry, it's my thing.

    And as for quest chaining, people will do it because its the easiest route. Even I would do it. There needs to be something more for people who don't take the easy route.
    (1)

  9. #9
    Player
    faris's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    594
    Character
    Est Mist
    World
    Balmung
    Main Class
    Thaumaturge Lv 100
    I want quest chaining. It's an alternate way, and means grinders can grind, and questers can quest. Lack of competition for camps, and a nice, lovely way to get stuff done in an alternate fashion.

    INB4"PEOPLEWON'TKNOWHOWTOPLAYTHEIRJOBSBAWWWWW" With PL the issue of folk not knowing how to play their 50 classes is already prevailant, and with quests that problem can be overcome by forcing solo battles on people as quest content. You don't know how to shot flare? You're going to keep dying until you play your job effectively.
    (6)

  10. #10
    I actually agree, Quest Chaining is a horrendous system. People bitched about quests had long dialogues that "said nothing", but now that you can level at least early levels through talking to NPCs, I promise people will bitch about NPCs saying much of nothing and giving you exp and gil in exchange.

    It'll be like Guildleves, how many people actually read the story tied to them? Not many, now take that and make NPCs say it..we're pretty much guaranteed to get a FF game that has no storyline just because people hate leveling lol. Hopefully they show some care for the main storyline. I read someone say quest chaining to level feels more FF compared to fighting trash mobs...

    Well..in every final fantasy since the famicom days you:

    -Got some story
    -Fought monsters outside the first location you begin or inside of a dungeon type place
    -Got more story in a new area
    -Fought more monsters in said area
    -Repeat
    -Hit the overworld..oh look, more monsters to kill.
    -New area, new monsters to kill with new story
    -Repeat.

    Once you hit end-game you were either in the proper place or overpowered depending on how many mobs you did or didn't fight along your way. Quest Chaining does nothing but veil monster slaying behind text people don't care for, exactly what Guildleves are now..they didn't have to move it to side-quests as well.

    People are silly if they think they'll make elaborate storylines as a way of leveling people, you'll be sorely disappointed if you expect to get lore and character progress in the same quest. The current main storyline works for this because they further broke it down into the Umbral Era storyline which didn't progress your character but gave you a ton of backstory and "future" story and the main storyline was mostly used to boost your physical level, while grinding was done to boost your skill level, so it's a remnant of an old system no one liked.
    (5)

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