Quote Originally Posted by Kilta_Firelotus View Post
I love how ppl pull the "devs had no time to make content" when it was really server stability issues that didn't help the game out. Yet ppl forget ffxiv had unstable servers through out beta causing multiple weeks of cancled time. So they got stuck fixing the bug and ended uo to launch it just to stablize the servers enough but also met with many issues and just was unable to really add much because of it. That why that had a team change because they couldn't fix the problems. And what was in game wasn't resieved well so they much change it again. if ppl liked at least some of the game content woulda already been added

you can't add too much content of you have to rewite the rules of battle and how we fight. After this massive change content will be added more frequently. Unless you guys complain more about other stuff.

so in a way the players are causing the delays since they hated stuff and demanded change.
5+ years of development and 0 content isn't because of server stability issues. Games being developed today in much less time have multiple raid zones and dungeons. There is no excuse for releasing such a bare bones game from a well established game company that has 10x the resources.