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  1. #1
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Neomarl View Post
    Depends on your definition of hardcore.
    Someone who plays all day, every day?
    Someone who takes every advantage of the game including shortcuts to get to endgame asap?
    Someone who has all jobs to 50?
    Or maybe someone who wants more hardcore features such as deleveling?

    Leveling in FFXIV is empty and shallow. You can do it all solo, unlike the forced parties that you had to join/make in FFXI. I'd skip the boring part so I can get to the good part; endgame.
    Coming from someone who Powerlevels, this is meaningless. I know plenty of people, myself included who enjoyed the journey and I am helping quite a few people on their own journey and they are enjoying it.
    And there is where you draw the line between FFXIV and FFXI. In XIV you have options, in XI you don't. I like it how it is, the devs like it how it is, most people like it how it is. Open to your own playstyle.
    Who's to say that the end game is the bad part? I've become intensely bored with end game to the point that I only really do it if someone needs an extra person. It's all point of view and also, you're not arguing for your point here. Why would you add deleveling if leveling is shallow in the first place?

    Also, to your earlier insinuation that I don't play as much as you do, you really should do some fact checking.
    (20)

  2. #2
    Player
    Neomarl's Avatar
    Join Date
    Jun 2012
    Posts
    131
    Character
    Neomar Mitsu
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by AmyNeudaiz View Post
    Coming from someone who Powerlevels, this is meaningless. I know plenty of people, myself included who enjoyed the journey and I am helping quite a few people on their own journey and they are enjoying it.
    And there is where you draw the line between FFXIV and FFXI. In XIV you have options, in XI you don't. I like it how it is, the devs like it how it is, most people like it how it is. Open to your own playstyle.
    Who's to say that the end game is the bad part? I've become intensely bored with end game to the point that I only really do it if someone needs an extra person. It's all point of view and also, you're not arguing for your point here. Why would you add deleveling if leveling is shallow in the first place?

    Also, to your earlier insinuation that I don't play as much as you do, you really should do some fact checking.
    Well perhaps I should have specified that I wanted certain things to change on 2.0. That's why I specified the "2.0".
    While I don't like the fact that PLing is possible right now, it would be foolish not to take advantage of such a shortcut like that. Everybody is doing it and if they don't, well it's up to you if you want to waste more hours with solo content. I'm more up for social/interactive content.

    What I would be proposing is both deleveling + harder to level up + require mandatory EXP parties beyond lvl 10 to level up + impossible to solo beyond lvl 10 + impossible to PL.
    (1)

  3. #3
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Neomarl View Post
    Well perhaps I should have specified that I wanted certain things to change on 2.0. That's why I specified the "2.0".
    While I don't like the fact that PLing is possible right now, it would be foolish not to take advantage of such a shortcut like that. Everybody is doing it and if they don't, well it's up to you if you want to waste more hours with solo content. I'm more up for social/interactive content.

    What I would be proposing is both deleveling + harder to level up + require mandatory EXP parties beyond lvl 10 to level up + impossible to solo beyond lvl 10 + impossible to PL.
    Well then be more clear in your OP next time?
    That's a very radical change as opposed to the "give me XI-2 so i can harcore player" you originally posted that's been the bane of this forum since they announced jobs.

    Also, I still disagree with you on most points.

    OH, btw don't complain about something you take advantage of.
    (10)
    Last edited by AmyNeudaiz; 07-02-2012 at 01:50 PM.

  4. #4
    Player

    Join Date
    Jul 2012
    Posts
    4
    What I would be proposing is both deleveling + harder to level up + require mandatory EXP parties beyond lvl 10 to level up + impossible to solo beyond lvl 10 + impossible to PL.
    I don't understand... Why do you want FFXIV to be exactly like FFXI, if you could just go play FFXI? They're even adding a new expansion for it, I fail to see your loss here. Before you look at my character's levels and note that I've barely gotten one job to 50, I'll also note that I didn't really play FFXI that much, but I did try it. As a casual player, I found it annoying to hit level 10, run over to the dunes, and have to find a party every time I wanted to play for a half hour before class or work.

    Most of the time I was unlucky enough to login when there was no dunes parties happening, so I pretty much couldn't do anything. MMOs should have options, and they've progressed to the point that leveling is a means to an end, but not so much the game itself. The leveling process teaches us how to play our characters by slowly giving us new challenges, and introducing us to new skills. De-leveling in FFXI, or everquest, or any game it's been in, is just a time sink, and it's a time sink that can turn many people off of the game.

    Being able to solo to level works, because it gives the guy with not much time to play the ability to login anyway just to get a few leves on a job before he rushes off to do whatever. Now, I'm not all for solo content the whole way through, by all means, keep parties mandatory for all progression that counts after hitting level 50, but let players level solo if they so wish.

    If you want to do exp parties, do them. Don't take away a current core aspect of the game just because you want the entire community to play like you.
    (13)