Actually i think you got a great ideaGive BLM 3 elemental stances so they can change their main damage focus based on the situation.
Weak to Ice? Use "Ice Stance". Now the blizzard line deals higher damage and can combo while thunder and fire get crowd control properties and thunder loses the damage capabilities. "Fire Stance"> Fire spells are now single target with a different combo bonus, thunder and blizzard for crowd control. "Thunder Stance"> what we have now.
"astral stance": gain access to stone aero and water spells
"umbral stance": gain access to fire thunder and ice
That way they could give all elements to blm again without flooding action bar
BLM would need to be reassigned to CNJ, CNJ would need to be designed around the stances, and THM would have to get redesigned again. /sign
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
That's a bit extreme. BLM is fine with only 3 elements but the issue here is not something that can be seen yet.
Right now there's no boss that outright resists thunder completely so the issue of Thunder being the main source of damage doesn't exist, yet. Now let's jump ahead and consider things like Ramuh... here comes the issue. In that case BLM is useless as it can't compare to anyone else with their damage and wouldn't be able to participate due to gameplay issue not community stacking certain jobs. Blizzard and Fire spells aren't good damaging spells compared to the Thunder line.
My idea is simply to allow BLM to pick their main element of choice depending on the situation and be able to perform just as well with all three elements when it comes to raw damage.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.