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  1. #1
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Blue Mage is out the cards it seems =(
    (0)

  2. #2
    Player
    Manticore's Avatar
    Join Date
    Jun 2012
    Posts
    45
    Character
    Femme Fatale
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by viion View Post
    Blue Mage is out the cards it seems =(
    /wrists
    (2)

  3. #3
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    well look at the game right now. The monsters die in seconds learning Blue Magic would be so god damn hard.

    PS god only know whats SEs formul;a would be for learning Blue magic. Imagine if Learning it was equivalent to getting and ifreit weapon.
    (1)

  4. #4
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    They have tons of magic classes that could be released, yet nothing as far as to what might be released.

    Just don't want to wait another half a year or more for new disciple of magic, while Blm/Thm stays thunder-only caster. It's boring, and uninteresting and what about the people who only want to play casters only? After almost two years there should be more.
    (4)

  5. #5
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    One of the interviews I read stated that the picture of the black mage using a thunder spell was actually showing off the new animations for spells. Like they are getting revamped. I'm pretty sure that's what it said.

    Also, I hate the way they work right now. Primary damage is Thunder combos which is so lame. I honestly don't think everything should combo. They should do something IMO, it's very boring being a black mage.

    And another thing, they need to make enemies last a whole hell of a lot longer than they do now and make the debuffs a lot stronger since sometimes they take forever to stick.
    (4)

  6. #6
    Guess thats why he said he's interested in the SC+MB system from XI and we may see something similar to that when they finish redoing battle regimen.
    (0)

  7. #7
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    I hope the next pet class is Puppetmaster. I effing love that job.
    (2)

  8. #8
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Honestly, I think whatever classes come out should have a good pairing in the other groups, something that contributes in the non-combat sector. For example, Puppeteer --> Scavenger / Artificer --> Engineer / Mechanist; Shepard --> Beastmaster. Tetra Cards / Bestiary --> Summoner. Whatever it is should have additional components introduced at the same time that make it feel that much fuller.

    I'd rather see another Caster class than Melee for obvious reasons. However, I really think only 3 Caster classes will every be necessary. If class gameplay and jobs were to actually play to their lore, then anything soul related should come through Thaumaturge, creation / elemental based should come from Conjurer, and anything else related to the knowledge or manipulation of magic itself or values therein (i.e. Calculator, Scholar, etc) should come through Arcanist.

    That said, I find the exact job requirements to be foolishly rigid, and would rather simply be able to able to bring up whatever classes I think best support a job, the job then being like an extra class to learn additional tricks from with time, perhaps at cost of fewer outside spells equipable. In short, shouldn't belong to an exact class 30 / 15 combination.

    On the note of classes spanning out to jobs, I've always hoped that Gladiator would be simplified to Swordsman, so that it could potentially include Fencer and Samurai, in addition to Gladiator (the survivalist) and Paladin (the group tank). That's not to say I like the idea of classes being named after their weapons; far from it. I just think Swordsman still has enough of a interesting vibe behind it, and it's the one most locked out by its current class name, including from two of my favorite class premises. (Honestly, I don't want to see Samurai and Fencer only as they were before.)
    (0)

  9. #9
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Still nothing from Representative's or Developer's side?

    Tons of ideas and not one of them is being taken into considerations? Or atleast buffing Fire/Ice spells at the the very least?
    (2)

  10. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Makes sense that there's no way to email these guys or their translators directly with the finished ideas, but tbh if something was finalized out of this line of thought, on our end, that's the first thing I'd want to do.

    Just out of curiosity, Jinrya, if you were looking for an ideal system in general for magics, what sort of checklist would you have for it?
    (1)

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