Quote Originally Posted by Duelle View Post
I don't see a problem with hard modes either. What I have a problem with is dungeon design that gives no visible rewards and shows no sort of progression, hard modes being THE content instead of a branch of content, and hard mode gear being exponentially more powerful than regular mode gear. That's why I'd suggest Normal Mode, Hard Mode and Hard Mode +1 scaling if you absolutely have to have more than two echelons.

Games like WoW understand this, which is why they're implementing challenge modes for dungeons to see if that provides the challenge the hardcores so desire without upsetting the balance of power (more than the buff-nerf rollercoaster does, anyway).

*puts on Scholar's Mortarboard*

For those who didn't know, Challenge Modes are basically much like our speed runs, but with forced stat caps so that your group doesn't out-level or out-stat the dungeon. The rewards include achievements and gear with unique appearances for transmogrification (no stats). Your rewards are determined by the amount of time it would take to clear the dungeon.
Thank you, at last another reasonable human being. What this guy is saying is completely in line with the norm, and I have to say I mostly agree with him.

Quote Originally Posted by AmyNeudaiz View Post
Well seeing as they said there will be drops for all difficulties, I don't see the problem.
It all depends on how they implement it. And thats yet to be seen. As a fan of the game and someone who wishes for its success, thats why I made this thread. I want devs to see this thread and make sure they are on the same page as the hearts of the casual audiance in regards to EG content. Thats why this forum was created: to let us, the players, give our feedback and suggestions. I know SE can make great games, but I also know that they have made some bombs and made multiple business blunders over the years. Sometimes I wonder if some of the strange decisions they make are representative of a culture gap or if they are just that out of touch. Whatever the case, any ensight I can help bring to bear is worth the effort. Regardless of what you think of me or my ideas and opinions, I hope you know I have nothing but whats best for the game in mind. I am not trying to kill the fun or rewards of the hardcore player base. SE just needs to be very cautious about how they approach difficulty settings and loot. And frankly I worry about what SE will do sometmes. For instance, I think Behest and HamDef and Caravan Escort are absolutely horrible content, and boring as hell. I was very sad that HamDef didnt turn out more something like Campaign. And its not just that, but a whole lot of little things along the way that give me pause. Sometimes SE makes things that make me want to cry tears of joy, and other times its just tears...... So as long as I have a voice, you're damn right Im gonna use it.