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  1. #41
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Airget View Post
    I always feel that it's the hardcore complaining about this issue
    lolno

    i have stuff to do. the faster travel is, the better
    (1)

  2. #42
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Noir View Post
    What a Load of bs
    You are a angry person aren't you?
    (2)

  3. #43
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Jynx View Post
    You are a angry person aren't you?
    I could say the same tO people that want time sinks.

    "got a lot of free time? Get a job!"
    (0)

  4. #44
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Noir View Post
    "got a lot of free time? Get a job!"
    What happens when they tell you that they have a full time job and a happy/healthy familly life?
    (0)

  5. #45
    Player
    Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    488
    Character
    Mirage Askai
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by RahJah View Post
    I think that teleportion should come late in the story line. I think the FFXIV modes of travel should progress as follows:

    Start on foot
    get a chocobo
    get some other cool mount
    air ship access
    teleport lastly.

    We need mind blowing lore connected to teleportation. In a world where people begin admiring the people riding around on giant yellow chickens, teleportation should be achieved when your character has earned a god-like status, or discovered gods own form of transportation dormant and needs to reactivate it somehow.

    Currently, teleportation is handed out; it cheapens the value of Eorzea to that of thin used tissue paper. Geographic progression of any RPG is so very important; don't cheapen it with hand outs or simplistic lore.
    I don't agree that we should need to be godlike before we can use teleportation. I think ideally, there should be other fast transportation methods to begin with, and that you shouldn't *have* to do as much legwork as we need to do in order to get anything done. Teleports should perhaps be harder to obtain, but not fuckhard. The fact that they would be harder to get wouldn't matter anyway, if the game didn't force you to traverse the entire god damned world for every little quest there is.
    (0)

  6. #46
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Jynx View Post
    What happens when they tell you that they have a full time job and a happy/healthy familly life?
    I tell them that they should get treatment. Because its a disease to lie like that. The end game will be a jump from some bridge to face reality.
    (0)

  7. #47
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Mirage View Post
    I don't agree that we should need to be godlike before we can use teleportation. I think ideally, there should be other fast transportation methods to begin with, and that you shouldn't *have* to do as much legwork as we need to do in order to get anything done. Teleports should perhaps be harder to obtain, but not fuckhard. The fact that they would be harder to get wouldn't matter anyway, if the game didn't force you to traverse the entire god damned world for every little quest there is.

    They should improve teleport. Whoever played UO, knows about the rune system. That would be something interesting. Open a portal and let everyone go in. It disappears after a while. You can save anywhere a rune if you are skilled enough. Improvement guys, not time sinks!!
    (0)

  8. #48
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Noir View Post
    Whoever played UO, not time sinks!!
    Ultima Online and not time sinks in the same message?

    So would you also be in favor of the time it took to get skilled enough to actually be able to do that? (extremly slow random skillup progression ala early XIV release)

    Personally the best thing about the rune system is you could make a rune anywhere you could walk....ANYWHERE even in the middle of a pack of wild monsters, you could then label your rune.

    "Town"

    Leave a few on the ground and watch hillarity ensue.
    (0)

  9. #49
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    I don't understand the problem, it's not like they're going to erase all of the nodes players have already attuned to, so if you get all the telepoints now there should be no problems later. o.o
    (0)

  10. #50
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Jynx View Post
    Ultima Online and not time sinks in the same message?

    So would you also be in favor of the time it took to get skilled enough to actually be able to do that? (extremly slow random skillup progression ala early XIV release)

    Personally the best thing about the rune system is you could make a rune anywhere you could walk....ANYWHERE even in the middle of a pack of wild monsters, you could then label your rune.

    "Town"

    Leave a few on the ground and watch hillarity ensue.
    First, I mentioned the rune system from UO. Not the game itself. Which I won't discuss here . FYI I played free shards not th official server, so the skill length varies a lot, plus you could use macro programs to lvl skills.

    This example is a good way. Mine would be, open a portal you always get curious coming through, usually to get ganked on the other side by pks.
    (0)

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