Quote Originally Posted by Onisake View Post
I'm inclined to agree with you on physical evasion. This stat likely has a cap (i'd guess 20%) and because we have parry and block to help mitigate physical, magical evasion will be far more beneficial.

however i'd be more inclined to see how elemental resistance holds up against magical evasion. or maybe a combination of the two is needed.
suprisingly, the two don't seem to be tightly related

http://kanican.livejournal.com/55370.html

It also looks like I was slightly wrong about how m.eva works. But it does seem that the more of it you stack the more "triple" resists you'll have, which explains my observations.




Quote Originally Posted by Onisake View Post
hmmm. that is good to know. I wasn't sure what options there were for mana regen. are there any food options? if mana really is a big problem i can now understand why damage is the go-to for enmity generation. it would at that point be more reliable because you don't have to worry about a limited resource.

TP, by contrast, is sustainable provided you can land hits.
There isn't anything other than stacking MP materia that will give you more MP back per regen 'tick'. Stacking TP works to increase MP regen because the regen is percentage based. The more total MP you can have, the more you get back per tick. Is stacking MP worth it for PLD? Because of the MP cost of a single cure, my guess is probably not.