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  1. #1
    Player
    Onisake's Avatar
    Join Date
    Mar 2011
    Posts
    372
    Character
    Naomi Onisake
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Chain View Post
    Best thing to do is just realize that stats in this game as well as XI do very little overall, even after the "boost".
    I played a galka in FFXI. i had my VIT/DEF score through the roof. top it off with my high HP i was very difficult to kill with a good healer behind me. me (pld/war) and a rdm/whm held faust for over 45 minutes while my LS killed Seiryu and ran over to us. 3 linkshells were waiting for me to die so they could take claim. Omega would regularly crit me for only 150. the stats don't do much, but if you push the limits they do a lot more than you think they do. Also, not to mention, that all of the 'caps' i see people talk about are soft caps not hard caps. if you really want to push your damage you can go past these caps. you just get less per point.

    the DPS pld in FFXI was terrible, except in merit parties. even then i almost always went full tank and abused cover for inevitable hate loss.

    Molly: have you parsed your healing amount vs your damage amount? even as a galka PLD i was healing a ton of HP. i got way more healing than damage done, and healing can't miss. not to mention in FFXIV healing can crit. and MND effects enmity.

    how much of the damage are you actually doing? on a good day i'd expect to do 1/4 of the damage a real DPS does. if that's the case your damage really isn't doing crap for your enmity threshold. if you're doing 3/4 of the damage a real DPS does then i would buy it.

    with no shadows, i have high doubts you can actually deal more damage than you heal for.
    (1)

  2. #2
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Onisake View Post
    I played a galka in FFXI. i had my VIT/DEF score through the roof. top it off with my high HP i was very difficult to kill with a good healer behind me. me (pld/war) and a rdm/whm held faust for over 45 minutes while my LS killed Seiryu and ran over to us. 3 linkshells were waiting for me to die so they could take claim. Omega would regularly crit me for only 150. the stats don't do much, but if you push the limits they do a lot more than you think they do. Also, not to mention, that all of the 'caps' i see people talk about are soft caps not hard caps. if you really want to push your damage you can go past these caps. you just get less per point.

    the DPS pld in FFXI was terrible, except in merit parties. even then i almost always went full tank and abused cover for inevitable hate loss.

    Molly: have you parsed your healing amount vs your damage amount? even as a galka PLD i was healing a ton of HP. i got way more healing than damage done, and healing can't miss. not to mention in FFXIV healing can crit. and MND effects enmity.

    how much of the damage are you actually doing? on a good day i'd expect to do 1/4 of the damage a real DPS does. if that's the case your damage really isn't doing crap for your enmity threshold. if you're doing 3/4 of the damage a real DPS does then i would buy it.

    with no shadows, i have high doubts you can actually deal more damage than you heal for.
    To be completely honest, I don't heal myself all that much on PLD, so I know for a fact that I, personally, generate more enmity from damage than healing. That's enough justification for me to keep going in the same direction I have been with PLD. In addition, there really shouldn't be a debate over whether to go with MND vs STR on PLD because the only item they can both be melded to is your sword, and enmity is better there anyway.
    (0)