
Originally Posted by
Skies
Can't say much about how it goes in regards to healing. I run a pretty fixed group with friends and we tend to always run with two white mages so the tank has a dedicated healer (could it be different, more efficient? I don't know, my friends just enjoy playing that job so it's what they roll with and thus the experience I have).
Also remember you're always going to have Regen on you (which, since we're talking about efficiency and materia we're going to assume it's at top efficiency, so it's 203~ HP every 3 seconds).
I don't actually see healing generating much enmity myself, your Cure should be healing about 400~ and your Holy Succor about 700~ on target and another 350~ on yourself. A single fast->flat combo quickly catches up to a single Cure, and whereas our accuracy is... Kind of worrysome, I say, full party bonus + Electrum Rings tend to solve that problem generously.
Healing also poses a different problem: MP runs out with some expedience. Paladin only has two ways to recover MP by himself, Outmaneuver (and only if you don't have Stoneskin up) which also gives you TP to assist with WSes and Potions which do tend to have upwards of 4 minutes cooldown. So once your MP reaches rock-bottom (which, without equips, is about 1600~) you're kind of done for in that avenue of hate generation. Cure costs 112 and Holy Succor 280 at L50, so 14 castings of Cure or 5 casting of Holy Succor and your MP is down the drain. And you only regen MP on passive mode, what you're never on.
You're going to say "Bard" but- I don't think you want your bard to die and at high-end bosses you generally need to be careful about your positioning because displacing the boss means making the rest of the party vulnerable to conal/line AoEs, so having the bard run up to you when he's pretty much across the friggen map it's usually a bad idea, but 'doable' I guess.
Paladin heals are actually pretty good for self-sustenance, actually, and will go you a long way in an extended fight. However, you simply don't have enough tools to hold on only to cure-based enmity generation, I don't think. Hell that comes alone from fighting solo a good deal of my later levels, MP is not as easy to come by as it might seem.