Quote Originally Posted by DemonForest View Post
The problem will be the same as when FFXI hit X-box and PS2. The graphic's limitation of the systems (PS2 in this instance) prevented them from ever updating the graphics
1. Graphcis aren't everything and XIV already looks better than most of the MMOs on the market, Tera only looks good because it's bright and colorful, which is scientifically proven to catch most people's eyes first.
2. XIV's graphics are scalable with PC always being able to put out the best, this is the whole purpose of the new engine and client.

I believe with FF14 that there is an effort to keep such flexibility alive, but with the PS3 graphics not yet topped out, and the 360's already peaked I don't believe they will port it to X-Box 360 at all.
Remember: Graphics doesn't define the game unless that'sall it has going for it. Otherwise we would have never gotten past 8-bit era since the graphics were primitive so logically, developers shouldn't have produced games on consoles till the console makers got to the 16 bit+ era, no? If graphical capabilities is the determining factor of whether a game should exist somewhere then we have no need to keep producing games on current gen systems and wait for the 720/PS4/Wii-U.