Quote Originally Posted by Yves View Post
I debate whether or not it is an exploit but it may be worth some value to switch the Hamlet items to R/Ex (U/U). This is primarily because, as the system stands right now, ranking in the top 10 is a function of time multiplied by the number of players with free time. The current method almost seems cheap when entire linkshells can dump all their items to one player and then rack up 2mil.

Now, I'm in a shell that does that and we reap the rewards. But that doesn't mean it isn't cheap feeling. At the very least it seems unfair to casuals. And, while I prefer harder content, this game is comprised of (and will become more so) casuals.

Just a thought.
Huh? What's the exploit? And why did you mention untradeable items? If you concern is that the game is too hardcore, then your suggestion would only make it MORE hardcore. Some of the items are tradeable, and that benefits casual players. So do you have a point buried somewhere in there?