Hm, does that mean DoH and DoL will actually be useful for HNM fights?Also there are HNM class like Tiamat but are these also coming out?
吉田氏:現在もやっていますが、いわゆるインスタンスレイドのように超大型の高レベルコンテンツあたりのボスになると覚えていただければ。
Yoshida: Just think of it as boss for high level content such as large scale Instance Raids.
――これは何人くらいで戦うことを想定しているのですか?
How many are players needed to fight?
吉田氏:まだお答えできないですが、最低でも8人ではありますね。ただどう倒すかというのはコンテンツの腕の見せ所でもあります。例えば直接殴るだけが能じゃないですから。
Yoshida: I can’t answer yet but at least you will need 8. Also it depends on how you will defeat it, depending on content. Just hitting it isn’t the only method.




Never could really understand why indirect combat was so lacking in so many of these games.
I was watching a D&D game a few weeks back which had a bear spirit in an ancient temple with 5 pillars around the entrance which it would rip out of place and throw at players. Once all 5 pillars were gone, the roof collapsed on the bear's head. Bye bye bear.
There are many ways that indirect combat can do massive damage like that. Hopefully we'll see some of that in the future ^_^
Although, in the example I just mentioned, the roof collapsing blocked all entry into the temple where there may have been great treasures or whatever. Let's not lose our chance at treasure by taking more than one minute to down a boss XD
Last edited by mbncd; 06-13-2012 at 04:11 PM. Reason: Typo and paragraphing
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote


