
Originally Posted by
TheVedis
you talk about loyalty, and dedicated
those factors mean you are probly doing it with a static group
and im sorry, but if thats the case, you ARE getting drops for being loyal, to your group
cuz your group, in 50 runs, probly got at least 15 drops(based on drop rates people have reported so far)
so a group of 8 people, will have to run roughly 240 hamlets to get everyone in the group their seals
thats 120 hours worth of hamlets, and you can do that in a week, 2 tops
compare that to dynamis again, where you would get 5 currencies tops maybe if you ran a full dynamis group.
5 currencies, out of 10k+ that you needed
thats over 2000 dynamis runs
oh and you can only do 2 per week.....
so you really call that "progress that shows" i call that a huge laugh
i already suggested that maybe they do need to make these seals sellable, or perhaps put them on a vendor for a HUGE price as a gil sink to remove gil from the economy. but in the end, the truth behind all drop rates in this game stands
we have next to no cooldown on instances because people whined and whined when instances were being added about not having to wait to go in again, and this is the price we had to pay for it since we have again, no cooldown to go back inside any instance save a few minutes
give us a day+ cooldown on any re-entry, and then ill fight for your high drop rates to show instant progress, otherwise, not gonna happen