You listed Red Mage as if it were a ranged DD.Part of the problem may simply be so few jobs?
One Healer (WHM)
Two Tanks (WAR/PLD) (no giggling at PLD tank)
One Magic DD (BLM)
One Range DD (BRD)
Two Melee DD (MNK, DRG)
If the target is weak to magic: One choice -- BLM
If the target is too dangerous to be near: Two Choices -- BLM/BRD
If the target is weak to melee: Two choices -- MNK/DRG
Given that a lot of enemies are just too dangerous to get near, but easy to take out from afar, is it no surprise that BLM/BRD is nice to stack?
That being said, what if we had a variety of different jobs that filled the role of 'Ranged DD':
BLM, SMN, BRD, RNG, COR, SCH, RDM
There would be less job stacking... because the issue not really is the desire to stack a job.. but rather, the desire to stack a role. The primary roles being: Tank, Healer, Melee DD, Ranged DD, Support
If we had 5 jobs for each of those roles, I feel stacking would be gone.
(And if those jobs could co-ordinate together for bonuses, such as in Weapon Skill Chains, then there would be more interest in non-stacking).
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

