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  1. #1
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    Quote Originally Posted by kaboro View Post
    Could you provide a link? Because if thats true, im unsubbing right away, not gonna invest time in this game only to end up with some wowified garbage thrown at me after a year.
    there is no link, what yoshi has said is crafting will be more streamlined, which is whats been happening

    he NEVER said it would be "auto crafting enabled"

    sko he wont find a link for you

  2. #2
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    Quote Originally Posted by TheVedis View Post
    there is no link, what yoshi has said is crafting will be more streamlined, which is whats been happening

    he NEVER said it would be "auto crafting enabled"

    sko he wont find a link for you
    Yes he did. But it was MONTHS ago and I really don't want to hunt for it.

    Edit: Actually, I found it.

    Sonomaa (BG): What are you planning on doing about the monotonous crafting mechanics? People literally sit and press enter for hours on end. Why was this specific crafting style chosen over something simplistic and automatic ala World of Warcraft? I hate to keep going back to World of Warcraft, but they're winning.

    Square-Enix: It's a matter of priority so far. For the past 10 months, we prioritized all of the things we thought we needed to get fixed first. On the top of that list: UI, Battle System. Also, Content, where the content was based on Guildleves. So, over the past 10 months, it has been fixing the things that needed fixes and adding more content. With the Crafting System, again, we prioritized what needed to be fixed first. The first thing that needed to be fixed was that the Recipe System was way too complex - way too many ingredients, way too many steps to get to your final product. Something that was way too difficult for the novice player to get into. You would have to be hardcore if you wanted to make something. So getting those things fixed first was our priority.

    [Yoshida speaks more]

    And he's going on more; it's the amount of materials you needed. It wasn't just pressing Enter, it was having to get ALL of these materials before pressing Enter. And so the next step, which we hope to do really soon, is now shorten the number of steps to actually do the crafting. Instead of, you know, sitting down, doing the thing, standing up, getting your stuff, etc. Consolidate all of it and cut down on the steps is the next step being taken.

    And one of the things we're planning is two different crafting systems. One that's very simplified and that you're going just for the item you need without having to worry about High Quality, with a small chance of High Quality. Then there's the other system, where it will take more time and effort, but the chance of getting that High Quality item will become higher. So the people who want to spend more time and do it carefully will have the higher chance of a High Quality, and then the people who want to get it done, they have the consolidated system.
    (3)
    Last edited by Answa; 05-23-2012 at 09:07 AM.

  3. #3
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    Cthulhu's Avatar
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    So wait, you posted an article in which Yoshida talks about streamlining crafting and says nothing about auto-craft? Doesn't that back up Vedis' contention 100%?
    (2)
    Quote Originally Posted by Cthulhu View Post
    What is best in life?
    Quote Originally Posted by Fernehalwes View Post
    To crush our enemies, see them driven before us, and hear the lamentations of their women.

  4. #4
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    Quote Originally Posted by Cthulhu View Post
    So wait, you posted an article in which Yoshida talks about streamlining crafting and says nothing about auto-craft? Doesn't that back up Vedis' contention 100%?
    How is streamlining crafting in the sense he talked about not auto-crafting?
    (0)

  5. #5
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    Quote Originally Posted by Answa View Post
    How is streamlining crafting in the sense he talked about not auto-crafting?
    i just read it too, and i in no way shape or form see anything about high quality there

    what i do see is him saying that youll either be trying to go for a quick "get it done" method or for high quality which takes effort

    the "get it done" system is now hasty hands which is an auto 100% no fail if it is low enough level compared to you


    but again, NO WHERE in that article does it say anything about auto crafting

  6. #6
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    Quote Originally Posted by TheVedis View Post
    i just read it too, and i in no way shape or form see anything about high quality there

    what i do see is him saying that youll either be trying to go for a quick "get it done" method or for high quality which takes effort

    the "get it done" system is now hasty hands which is an auto 100% no fail if it is low enough level compared to you


    but again, NO WHERE in that article does it say anything about auto crafting
    And one of the things we're planning is two different crafting systems. One that's very simplified and that you're going just for the item you need without having to worry about High Quality, with a small chance of High Quality. Then there's the other system, where it will take more time and effort, but the chance of getting that High Quality item will become higher. So the people who want to spend more time and do it carefully will have the higher chance of a High Quality, and then the people who want to get it done, they have the consolidated system.
    lollers...

    Edit: They're two different crafting systems, not methods. It's not "Hasty Hand".
    (2)
    Last edited by Answa; 05-23-2012 at 11:29 AM.

  7. #7
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    Quote Originally Posted by Answa View Post
    lollers...

    Edit: They're two different crafting systems, not methods. It's not "Hasty Hand".
    it all depends on how you look at it, right now, we technicaly do have 2 systems

    1 where you go for HQ and one where you dont

    i think you are looking way too far into what he said instead of what hes actualy done