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  1. #81
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    Quote Originally Posted by Alhanelem View Post
    i think someone is missing the point.

    "0.01% DIAF" doesn't mean "100% drop rates! FREE GEAR FOR EVERYONE!" It means that the mechanics behind obtaining the gear need to be revised to be less frustrating. Garuda is a bit of a step in the right direction, with a reliable drop of the toem-type things that you can trade in. But it can still be better. Hamlet Defense is probably among the worst right now, with an unhealthy level of effort required for the desireables to even drop at all.
    No it is you who are missing the point dear sir, and dare I say it almost everyone who plays this game is missing it too There is no point in obtaining "endgame gear" when there is no endgame other than collecting those items. Its a meaningless self perpetuating cycle thats keeps people playing until 2.0 finally comes along and with it hopefully an actual endgame.
    Improving (edited ) drop rates only works to artificially satisfy the community for a short time at which point the new lowered drop rate itself becomes "too low" and the cycle begins again, only this time even more people have even less to do because there is nothing to do with their shiny armour and weapons except do the content to get those same armour and weapons again and again and again. You are stuck either way. So you either do the same very limited ammount of content over and over with the hope to get aforementioned gear or you do the same very limited ammount content over and over when you already have aforementioned gear.
    Very simple.
    (0)
    Last edited by Thebard; 05-19-2012 at 05:39 PM.

  2. #82
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    Quote Originally Posted by Thebard View Post
    No it is you who are missing the point dear sir, and dare I say it almost everyone who plays this game is missing it too There is no point in obtaining "endgame gear" when there is no endgame other than collecting those items.
    wait wait wait a minute here

    doesnt this describe every mmo out there

    you collect endgame gear, from the endgame content....that sounds about right to me, and the whole purpose of the content...is the obtain the gear

  3. #83
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    No it is you who are missing the point dear sir, and dare I say it almost everyone who plays this game is missing it too There is no point in obtaining "endgame gear" when there is no endgame other than collecting those items
    Umm, actually, that IS the whole point of obtaining endgame gear. There's never anything to do with endgame gear other than do endgame more easily (and be more prepared for the new endgame when it comes out), or do PvP, in any MMO.

    So no, It is not me (or 'most of us") that's missing the point of my own thread.

    If we were all so cynical as to look at it your way, none of us would do endgame content at all.
    (3)
    Last edited by Alhanelem; 05-19-2012 at 03:11 AM.

  4. #84
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    Quote Originally Posted by TheVedis View Post
    wait wait wait a minute here

    doesnt this describe every mmo out there

    you collect endgame gear, from the endgame content....that sounds about right to me, and the whole purpose of the content...is the obtain the gear
    Yes indeed it does to a certain extent, however the normal MMO endgame has a linear progression from easier to harder content and a horizontal progression based on scenarios of differing dynamics or to put it more simply a much greater number of endgame scenarios in which to while away your time.
    However you can't just dismiss what I stated just purely because most people in most mmo choose to occupy their time soley in the pursuit of their own epeen.
    This game has less to do than it should and when it does have more to do then improving (edited ) drop rates will become a good idea, until then its not a solution for anything except delusory self aggrandisement. Improving ( editied ) drop rates is meaningless unless there is a tangible reason to lower them for and sating the egos of a handful of people with nothing better to do than complain is not that reason.
    (0)
    Last edited by Thebard; 05-19-2012 at 05:43 PM.

  5. #85
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    Quote Originally Posted by Alhanelem View Post
    Umm, actually, that IS the whole point of obtaining endgame gear. There's never anything to do with endgame gear other than do endgame more easily (and be more prepared for the new endgame when it comes out), or do PvP, in any MMO.

    So no, It is not me (or 'most of us") that's missing the point of my own thread.

    If we were all so cynical as to look at it your way, none of us would do endgame content at all.
    No. Let me try to explain it to you more simply, and I am sorry if I appear to be patronising.
    So called endgame in FFXIV today involves killing mob X and obtaining item X so we can Kill mob X in order to obtain item X (that we now already have, so why are we even bothering..) faster/better. This endgame is not a real endgame at all but a waiting room for people who have nothing else to do till 2.0.
    Nothing else to do yet, nothing harder to use gear for yet, nothing greater to strive for yet = we don't need better drop rates yet. Disagree all you like but it is quite clear that the dev team thinks the same thing. I just hope they don't capitulate to all the crybabying because the end result will be even more peole leaving because they are even more bored.
    (0)
    Last edited by Thebard; 05-19-2012 at 05:42 PM.

  6. #86
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    Lux_Rayna's Avatar
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    Vynce Walker
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    Sargatanas
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    Miner Lv 50
    Quote Originally Posted by Thebard View Post
    Yes indeed it does to a certain extent, however the normal MMO endgame has a linear progression from easier to harder content and a horizontal progression based on scenarios of differing dynamics or to put it more simply a much greater number of endgame scenarios in which to while away your time.
    However you can't just dismiss what I stated just purely because most people in most mmo choose to occupy their time soley in the pursuit of their own epeen.
    This game has less to do than it should and when it does have more to do then lowering drop rates will become a good idea, until then its not a solution for anything except delusory self aggrandisement. Lowering drop rates is meaningless unless there is a tangible reason to lower them for and sating the egos of a handful of people with nothing better to do than complain is not that reason.
    This was pretty awesome. Jus sayin.

    In any case I'd have to agree. Drop rates are fine for now. The only reason ppl want SE to change is so they can get all the gear and bitch about having nothing to do. Btw, that is exactly what will happen. "SE yu no give content, i got full darklight and nothing to use it on!11!1 Content plox!1!" For this reason, sometimes it is wiser for SE to ignore its players' desires. Players are horrifically short-sighted, and cannot see the long-term consequences of their requests. Players make requests based on instant-gratification, a fulfillment of some immediate need. They can't comprehend what will happen a few months from now based on their proposed changes, nor will they bother to really try. For players, its always about what they want "now". Don't believe me? Let's look at...Garuda!

    Players got what they wanted, 100% drop rates. Guess what happened. A fat chunk of players got 7/7 in the span of a week or two, and now no one wants to do it. Why? Cuz they have 7/7..nor reason to do it anymore. What about the players who didnt no-life Garuda for a week+? They are S.O.L. Garuda has been out only a couple weeks and its already old content. No one wants to do it. These are the long-term consequences of the bitching and whining. All the changes did was satisfy epeens, and did nothing to enhance the game at all. If anything it hurt the game..cuz now content becomes old news a week after patch. Awesome. Way to go playerbase. If SE was smart they wouldnt listen to you.

    Now we want to change drop rates of AV/CC. Why? To satisfy epeens, nothing more. Everyone wants to have the best gear possible. Thats really it. Will it enhance the game at all? Nope. You'll no-life the dungeons to collect all the tokens or whatever so you can purchase all the gear. Then what will happen? You can take pride in having the best gear evar while whining on the forums about how there's no content. Bad idea is bad. At least right now its bad. There will be a time to change things but as of now we need this sort of thing. The only reason anyone plays anymore is because of those low drop rates of AV/CC. Gives you something to work towards. When XIV gets a lot more endgame content, then we can talk about changing things around. For now, its just a shortsighted and self-serving suggestion. No one is forcing anyone to spam AV/CC non-stop. No one is forcing anyone to burn themselves out. So really, its just not a problem right now.

    And quite frankly, im of the opinion that some gear should not be obtained by everyone that tries hard enough. There needs to be "dat gear" that is truly rare, truly a trophy, and only ends up in the hands of the few. It should be the source of envy and "i wish i had dat". *Some* gear should be like that. Since Darklight is basically the best thing around, it should stay that way until 2.0 is completed and we have a complete game with a complete endgame.
    (2)

  7. #87
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    Velhart's Avatar
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    Velhart Aurion
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    Hyperion
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    Machinist Lv 80
    Sorry, but I don't want to do a dungeon 400+ times and get next to nothing for it. There has to be a system where each run counts despite getting a piece of Darklight or not. Token system? Cooldown system with harder conditions with guaranteed 1 DL drop? Doesn't matter, but the current system is tedious and not fun and does in fact need to change.
    (2)

  8. #88
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    Lux_Rayna's Avatar
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    Quote Originally Posted by Velhart View Post
    Sorry, but I don't want to do a dungeon 400+ times and get next to nothing for it. There has to be a system where each run counts despite getting a piece of Darklight or not. Token system? Cooldown system with harder conditions with guaranteed 1 DL drop? Doesn't matter, but the current system is tedious and not fun and does in fact need to change.
    Okay so you should get everything except dark light. That way you're getting *something* but you're not getting easy access to what is supposed to be rare gear. Darklight should stay as rare as it is, if you want more drop variety fine but leave the dark light alone.
    (1)

  9. #89
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    Jokerz's Avatar
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    Apr 2012
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    Axel Smith
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    Hyperion
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    Pugilist Lv 50
    Quote Originally Posted by Lux_Rayna View Post
    Stuff
    You know what? Everyone who goes to college should roll a million sided die to see if their degree counts! God I sure hope I win the roll...

    That's essentially the issue>.>
    (1)

  10. #90
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    Lux_Rayna's Avatar
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    Sargatanas
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    Miner Lv 50
    Quote Originally Posted by Jokerz View Post
    You know what? Everyone who goes to college should roll a million sided die to see if their degree counts! God I sure hope I win the roll...

    That's essentially the issue>.>
    Lol....are you seriously comparing the two?

    You know what, everyone should become a millionaire if they apply themselves. You know what else? Everyone should be able to become a successful professional athlete, singer, dancer, actor just because they put out equal effort. The lucky few shouldn't become millionaires, or nba stars, or whatever! Preposterous! Seriously man, you cannot compare getting a degree (which you pay and work for) to getting (insert random item here). There are some things in life, like everything i just mentioned, that you won't get no matter how hard you try. The next guy will get it cuz he happened to be at the right place at the right time. That's just life. The best of everything isn't owed to you just because you try hard.

    You are owed a degree because you met the requirements and paid your dues. Its as simple as that...like a contract. You are not owed darklight because it was never guaranteed to you. Nor does it need to be guaranteed to you. SE never said "if you buy this game you will get every item available if you work hard enough". That wasn't the deal. The deal was "if you buy this game you will have the right to play its content, and get the *opportunity* to obtain every item available if you work at it." Now if you play *solely* to obtain items, obviously you'd be miserable. But thats what we'd call a personal problem. If you play the game to play and enjoy the content, well that is what SE guaranteed you. Now if you had to roll a million-sided die just to log into the game or enter the dungeon...well then *that* is something you'd have a right to complain about.
    (1)

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