Ok not "exactly" I said partial parries should happen, and full parries should also, but with far less frequency, I also said that they should be impacted by the size/mass of a weapon/shield for both parries and blocks. :When I say should happen I'm talking
20~30% rate for 5~10% reductions
10~20% rate for 10~20% reductions
1~5% rate for 80%+ reductions
where a shield should have more like:
50~60% rate for 20~30% reductions
30~40% rate for 40~50% reductions
20~30% rate for 60~70% reductions
Of course those would be altered by stats/gear/traits/materia but as base rates
People do use the same gear now, for the most part, but it's a lack of options, there aren't 3 sizes of shields for a 50 PLD that provide the kind of flexibility I'm talking about. Having the one with the highest rate/reduction is currently an option, what I'm looking for is 3 sizes where you CAN'T get both at the highest on a single shield.You mean aside from that fact that people at the level cap are already all using the same gear for the most part? It would go with the grain rather than against it.
Small (think buckler diameter no larger than your wrist to elbow) = very high block rate, low reduction;
Med (typical spartan sized round shield, 2~3x the length of wrist to elbow) = well middle of the road for both;
Large(think kite~tower 1/2~3/4 of your total height)= low block rate, maximum reduction;
If all 3 were available people could choose but they aren't not really, right now there's 1 "best" for everything pretty much. It doesn't encourage individual play styles, but rather the all too typical borg drone play style.