Quote Originally Posted by TheVedis View Post
The reason for low drop rates is because people said they wanted no cooldown on re-entering these instances

so maybe people should question our ability to do that first
Well then, I'd rather do something once or twice a day and have better drop rates than do it as many times as I want and have horrible rates.

Keep the minimal cooldown between entries, but cap the number of times per day, depending on the specific fight. Say, 3 primal wins per day. then up the drop rate accordingly. This way, while you might still need the same amount of real time (e.g. in days) to earn an item, it can be done while playing the content a few times a day instead of as many times as possible. this also balances the content for people who have tons of time and people who don't.

72 hour lockout
No. Not a multi-day cooldown. Just a set number of times per day (say, 2-3 wins of each primal fight per day, 5 hamlet defense wins per battle phase. This way you still have the flexibility to schedule the event when you want.