I don't lol. Course I dont speak for all casuals. And honestly casual is such a loose term nowadays that its really hard to get into how a casual feels about anything. Are we talking casual in reference to time spent on the game? Or Casual in reference to gaming philosophy (ie play for lulz)? Do you mean casual in terms of commitment? Or casual in terms of goals (get lvl 50 as opposed to get 7/7 on moogle). Casual is so broad these days we can hardly work out a definition for it. Now if we are talking about casuals in terms of goals/gaming philosophy, they probably dont care. Its kinda like the guy who goes to vegas every year and gambles away some money he's saved up. He could care less he's pulled 0 on that slot machine 500 times. He could care less that he's never won a blackjack game in the past 2 years. The act of doing it is the reward, a favorable outcome is more like an unexpected bonus.
It's the difference between enjoyment for enjoyment's sake, and enjoyment for the sake of some lofty goal. The latter ceases to be enjoyable as soon as progress towards some lofty goal seems to stop.
What wait? you lost me, *brainz skills fails to understand*I don't lol. Course I dont speak for all casuals. And honestly casual is such a loose term nowadays that its really hard to get into how a casual feels about anything. Are we talking casual in reference to time spent on the game? Or Casual in reference to gaming philosophy (ie play for lulz)? Do you mean casual in terms of commitment? Or casual in terms of goals (get lvl 50 as opposed to get 7/7 on moogle). Casual is so broad these days we can hardly work out a definition for it. Now if we are talking about casuals in terms of goals/gaming philosophy, they probably dont care. Its kinda like the guy who goes to vegas every year and gambles away some money he's saved up. He could care less he's pulled 0 on that slot machine 500 times. He could care less that he's never won a blackjack game in the past 2 years. The act of doing it is the reward, a favorable outcome is more like an unexpected bonus.
It's the difference between enjoyment for enjoyment's sake, and enjoyment for the sake of some lofty goal. The latter ceases to be enjoyable as soon as progress towards some lofty goal seems to stop.
It was a cute comic.
Except the Casual player needs to be shouting in Uldahn for 4 hours begging people to let them into runs because they were PL'd in 5 days, made no real friends, and haven't a clue how to do a godamn thing.
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