i'm sorry but i don't think we should give them 5 unique abilities or give them AF there just class the reason we have jobs is for that reason so if you want AF unique abilities play PLD not GLA.Yes they are very similar.
What I'm saying is lets give GLA:
a) 5 unique abilities.
b) 2 sub classes to choose abilities from.
c) AF gear and weapon.
And make it "not" the same thing as PLD, but its own identity not just something from a broken system the current dev team is too afraid to scrap in fear of QQing.
Maybe make its focus be slowly bleeding the mob's HP/MP/TP instead of a right out DD or something.
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Thats the issue. lol
Jobs are shoving classes off to the side in most cases and situations, even in soloing, and future classes will just serve as husks for new jobs and might as well not exist at all. if you started the game as WAR and MRD never existed, got to 30 and met your mentor and learned extra skills from quests while leveling up to 50 would you really miss MRD?
Sure the 2 sub jobs limit might suck for those that want to equip Cure on WAR but we can always go back to the tried and tested Job/Subjob format and you can be a WAR/WHM and buttersheep it with cure and protect.
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