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  1. #121
    Player
    SynysterBlitz's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Synyster Mugiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zyph View Post
    I watched a thread expand to 12 pages filled with absolutely nothing but rustled jimmies.
    Good for you, and you felt the need to post a useless comment?? cool story bro.
    (0)

  2. #122
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Remove all recast bonuses, Dmg/critical bonuses to combo spells and just give them a DoT or status effect bonus.
    Turn Burst into a regular magic spell
    Add Manafont 15min for 15secs.

    This is an example. If you want a nice 15min ability then balance the rest of the job out.
    (0)

  3. #123
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    So after reading this thread...apparently thundara and thundaga do laughable dmg, since burst supposedly does laughable dmg. So what good are you blms? You have no good dmg and your abilities take too much effort. Never inviting blm again, they do laughable dmg. Have fun LFGing for 2 hours.
    (1)

  4. #124
    Player
    SirOleas's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    709
    Character
    Oleas Aiedail
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    I like how OP left out key text about burst.
    As if BLM needs to be more powerful.

    Thunder: 400+ damage
    Thundara: 800+ damage (over 1k damage with excrucitate)
    Thundaga: 1.5k+ damage possibility with excruciate(sp?).
    Burst: Possibility of 1.7k+ damage with low HP and excruciate.

    Thunder -> Thundara can be cast every 15 seconds.
    If you aren't geared poorly and know how to use your abilities on BLM it's incredibly powerful. It also has the benefit of being a ranged job. So if you aren't special in the head you can basically stand still out of harms way and dish out huge amounts of damage in a short period of time. Never mind the fact that if magic is resisted damage still happens. I have had thundara get resisted and still do 500 damage...lol

    There's a reason why BLM gets used so much right now. derp.
    >_>;
    (1)
    Last edited by SirOleas; 05-10-2012 at 04:04 AM.

  5. #125
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    All the 15 min abilities aren't really that over powered and why would you expect blm to be? Might Strikes and hundred fists are both very underwhelming given they last like 15 sec.

    You get extra bust damage with burst that seems pretty good to me and I have blm leveled too.
    (0)

  6. #126
    Player
    Drazzan's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Emmalynn Tsukiko
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Lux_Rayna View Post
    So after reading this thread...apparently thundara and thundaga do laughable dmg, since burst supposedly does laughable dmg. So what good are you blms? You have no good dmg and your abilities take too much effort. Never inviting blm again, they do laughable dmg. Have fun LFGing for 2 hours.
    Burst does laughable damage for it's cool-down, Thunder and Thundara are base abilities and are fine as they are. There is no reason for a BLM to use Burst other than to see pretty effects. He might as well continue his Thunder -> Thundara combo, lest waste his time throwing out a Burst. Don't get me wrong; I love Burst's synergy with Convert. It's a great function, but just lacks in its usefulness

    Quote Originally Posted by SirOleas View Post
    I like how OP left out key text about burst.
    As if BLM needs to be more powerful.

    Thunder: 400+ damage
    Thundara: 800+ damage (over 1k damage with excrucitate)
    Thundaga: 1.5k+ damage possibility with excruciate(sp?).
    Burst: Possibility of 1.7k+ damage with low HP and excruciate.
    Are we talking about damage on Star Marmots or something?
    This definitely isn't the damage output for any Black Mages I know on Ifrit for example. With double melded gear Black Mages pump out around 200~ Thunder's, 400~ Thundara's and 800~1k Thundaga's, but to use Burst's full capabilities, it requires converting; this, then requires that your WHM doesn't heal you, and you don't get hit via an AoE or Eruptions in the middle of the fight. It's VERY situational and does not seem to have much use in larger fights.
    (0)

  7. #127
    Player
    SirOleas's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    709
    Character
    Oleas Aiedail
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Talking about Garuda. Ifrit can take similar damage. Chimera takes a bit less but still a huge ammount.

    Quit trying to downplay my post, which cripples yours, with star marmots. Everyone knows you can hit those for max damage. Noob.

    Convert can be used in many situations so long as you think before you convert. I have more problems making WHM's NOT heal me after a convert. LOL
    (0)
    Last edited by SirOleas; 05-10-2012 at 04:15 AM.

  8. #128
    Player
    Drazzan's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Emmalynn Tsukiko
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by SirOleas View Post
    Talking about Garuda. Ifrit can take similar damage. Chimera takes a bit less but still a huge ammount.

    Quit trying to downplay my post, which cripples yours, with star marmots. Everyone knows you can hit those for max damage. Noob.

    Convert can be used in many situations so long as you think before you convert. I have more problems making WHM's NOT heal me after a convert. LOL
    Ahh... You've not heard of a joke before. Never mind.

    Thanks for clarifying your target. I've not fought Garuda myself. Not until after this patch.
    (0)

  9. #129
    Player
    SirOleas's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    709
    Character
    Oleas Aiedail
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    I have heard of a joke... >_> that's why I replied with a joke.
    Sheesh, way to assume I took your joke seriously and then take my joke seriously.

    Try to make friends and give proper information and look what happens.
    (0)

  10. #130
    Player
    Drazzan's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Emmalynn Tsukiko
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by SirOleas View Post
    I have heard of a joke... >_> that's why I replied with a joke.
    Sheesh, way to assume I took your joke seriously and then take my joke seriously.
    D'awww <3

    Onto topic. I've never seen a BLM deal that amount of damage on Ifrit. Even those who are double/triple melded.
    I also hear through the rumour mill that INT/MAcc is the only worthwhile route because MAtk and CritRate are broken. Though I have no clarification on this, I would like to find out the truth.
    (0)

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