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  1. #1
    Player
    Drazzan's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Emmalynn Tsukiko
    World
    Gilgamesh
    Main Class
    Paladin Lv 70

    Burst - Any Plans?

    Hello There,

    I'm posting to ask if the developers have any plans for Burst. I ask this because when put side by side with the other fifteen minute abilities in this game; it is severely lacking in damage output; even with combo conditions are sufficiently met. I write this because from my knowledge I have not seen anyone asking for a legitimate fix, or buff to Burst; people seem more concerned with yelling about petitions for larger Lalafell busts or something.

    Now, before I go into further details about Burst. Let us take a quick look at the other fifteen minute abilities.

    Warrior
    Mighty Strikes
    Guarantees all attacks made with axes will be critical hits.

    Paladin
    Hallowed Ground
    Makes you impervious to all physical attacks.

    Dragoon
    Dragonfire Dive
    Delivers a jumping fire attack to target and enemies near it.

    Monk
    Hundred Fists
    Temporarily increases auto-attack speed.

    Bard
    Battle Voice
    Increases maximum HP of all party members within range and enhances effect of all songs sung while active.

    Black Mage
    Burst
    Deals lightning damage.

    White Mage
    Benediction
    Restores HP of all party members within range.

    Now, all of the above bar Dragoon are extremely potent effects. They either last a set amount of time, and considerably increase the effectiveness of a jobs roll for a set period, or they are potent instant activate abilities that can turn the tide of battle. Much like the two hours in Final Fantasy XI, they are important abilities and compliment the skill-set of the job. However; I do not have these jobs leveled, so I cannot fully comprehend their usefulness, but from participating in End-Game events, many are, as aforementioned, used to turn the tide of battle, or to better enhance the effectiveness of a roll.

    While I cannot comment on Dragoon's damage (and it may be getting an update this evening); Black Mage on the other hand uses Burst, a powerful lightning spell that outputs a very mediocre amount of damage for the fifteen minute timer. Looking at the damage output of a Warrior or Monk during their fifteen minute ability phase, the damage dealt is much more severe and lasting than that of Burst; Sometimes pushing anywhere between 800 and 1,500; it seems that Black Mage received the short-straw; not just in terms of damage, but usefulness also. Sure it has a nice MP and casting time cost, but it still seems very underwhelming; even when used in part of a combo.

    I believe having an ability that better compliments the skill-set and play-style of a Black Mage, making it a pivotal ability to use at an important time, rather than just an excuse for an average piece of damage would be a great direction to go.

    I hope other Black Mages can comment on this, and I'd also be interested in hearing how Dragoon's Dragonfire Dive shapes up in it's similar nature.

    Much Thanks

    Drazzan
    (16)
    Last edited by Drazzan; 05-09-2012 at 09:35 PM.

  2. #2
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    To me, Dragonfire Dive is about equally limited as Burst in terms of usefulness. Being fire-elemental, it doesn't do much against monsters strong to that (cough Ifrit cough) but aside from that, damage isn't all the spectacular either. It's AoE - that's nice. It looks cool - aesthetic appeal. But I can do AoE with Ring of Talons, Leg Sweep, Doomspike....the first one actually seems to me to deal more damage than Dragonfire Dive. That's just my opinion though. Other DRG's may not think so.
    (8)

  3. #3
    Player
    Drazzan's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Emmalynn Tsukiko
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by whoopeeragon View Post
    To me, Dragonfire Dive is about equally limited as Burst in terms of usefulness.
    That is interesting to note. I wonder if they have any plans to buff it during tonight's update. It would just be nice to see all the two hour abilities be on par with one another on their usefulness; as it seems both Dragoon and Black Mage can throw it out when it's available for a small boost in damage, rather than when the situation calls for it.
    (0)

  4. #4
    Player
    MrKupo's Avatar
    Join Date
    Jul 2011
    Posts
    438
    Character
    Kupo Storaifo
    World
    Balmung
    Main Class
    Fisher Lv 76
    Quote Originally Posted by whoopeeragon View Post
    To me, Dragonfire Dive is about equally limited as Burst in terms of usefulness. Being fire-elemental, it doesn't do much against monsters strong to that (cough Ifrit cough) but aside from that, damage isn't all the spectacular either. It's AoE - that's nice. It looks cool - aesthetic appeal. But I can do AoE with Ring of Talons, Leg Sweep, Doomspike....the first one actually seems to me to deal more damage than Dragonfire Dive. That's just my opinion though. Other DRG's may not think so.
    I agree about Ring of Talons seemingly making more DPS simply because there isn't as long a wait for the move and its practically the same thing.
    (0)

    When all else fails, Heck the Bed.

  5. #5
    Player
    SynysterBlitz's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Synyster Mugiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Are you using Burst at low HP??? I don't see the big deal of fixing it, I burn all my mp and convert at the lowest MP possible. It's not like the 15 mins on the others jobs are godly, the only one that really shines is Battle Voice which you forgot sadly enough....
    (0)

  6. #6
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by SynysterBlitz View Post
    Are you using Burst at low HP??? I don't see the big deal of fixing it, I burn all my mp and convert at the lowest MP possible. It's not like the 15 mins on the others jobs are godly, the only one that really shines is Battle Voice which you forgot sadly enough....
    On any end game boss, Burst does a little more damage than a comboed Thundaga and about the same damage if you are comparing a Burst crit and a Thundaga crit (When using Burst with under 500 HP). While the damage is great for the MP cost I think the OP point was that Burst takes a lot of planning to get the full potential out of the spell and, even when executed properly, is fairly lackluster.

    To get the full effect you have to:

    Wait until you are around 700 MP, Cast Thunder -> Thundara -> Dark Seal -> Excruciate -> Quelling Strikes -> Convert -> Burst

    Other jobs just need to hit one button without any real planning. I guess a way to think about it is other jobs have an "Oh shit" button whereas blms have "Shit is hitting the fan, wait 20 seconds for me to set up my combo" button.
    (4)

  7. #7
    Player
    SynysterBlitz's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Synyster Mugiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ryans View Post
    On any end game boss, Burst does a little more damage than a comboed Thundaga and about the same damage if you are comparing a Burst crit and a Thundaga crit (When using Burst with under 500 HP). While the damage is great for the MP cost I think the OP point was that Burst takes a lot of planning to get the full potential out of the spell and, even when executed properly, is fairly lackluster.

    To get the full effect you have to:

    Wait until you are around 700 MP, Cast Thunder -> Thundara -> Dark Seal -> Excruciate -> Quelling Strikes -> Convert -> Burst

    Other jobs just need to hit one button without any real planning. I guess a way to think about it is other jobs have an "Oh shit" button whereas blms have "Shit is hitting the fan, wait 20 seconds for me to set up my combo" button.
    Hahah, acting like I dont know how to BLM, Trust me I do and I can get really good numbers with Burst.. Burst is a good skill, and I do agree that the long CD needs to change, but atm, the 15 mins arent even needed to win anything ...
    (0)

  8. #8
    Player
    Drazzan's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Emmalynn Tsukiko
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by SynysterBlitz View Post
    Hahah, acting like I dont know how to BLM, Trust me I do and I can get really good numbers with Burst.. Burst is a good skill, and I do agree that the long CD needs to change, but atm, the 15 mins arent even needed to win anything ...
    Should fifteen minutes be NEEDED to win anything?

    Rather I think they are abilities that are used to enhance the potential of winning, this is certainly true when looking at Battle Voice and Moogle, or Benediction and Moogle/Ifrit.
    (1)

  9. #9
    Player
    SynysterBlitz's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Synyster Mugiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Drazzan View Post
    Should fifteen minutes be NEEDED to win anything?

    Rather I think they are abilities that are used to enhance the potential of winning, this is certainly true when looking at Battle Voice and Moogle, or Benediction and Moogle/Ifrit.
    If you need a 15 min abil as a possible crutch, I am sorry you are doing it wrong.. ><
    (0)

  10. #10
    Player
    Drazzan's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Emmalynn Tsukiko
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Ryans View Post
    While the damage is great for the MP cost I think the OP point was that Burst takes a lot of planning to get the full potential out of the spell and, even when executed properly, is fairly lackluster.

    To get the full effect you have to:

    Wait until you are around 700 MP, Cast Thunder -> Thundara -> Dark Seal -> Excruciate -> Quelling Strikes -> Convert -> Burst

    Other jobs just need to hit one button without any real planning. I guess a way to think about it is other jobs have an "Oh shit" button whereas blms have "Shit is hitting the fan, wait 20 seconds for me to set up my combo" button.
    Hit the nail on the head. Thanks for your contribution. Hopefully people will realise I'm asking for a more equal useful ability rather than "OMG BLM SUCKS GIV ME BUFF"; which isn't what I'm asking at all.
    (1)

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