Hundred fist is completely lame i forgot i had the skill sometimes lol.


Hundred fist is completely lame i forgot i had the skill sometimes lol.


I never use it except sometimes in mistress if I remember it.
I still use burst whenever I am a blm though.

Burst is pretty much in line with the other damage dealing 15 minute abilities. The defensive ones are obviously better, but jobs that aren't tailored to dealing top-tier damage need that kind of utility.
What I want to see is global recast timers on 15 min abilities. That's all.
'
I agree with the that, and I also agree with the above notion that Monk's 15 minute is a bit weak. I called it a Mid-Tier for this reason. These 15 minutes aren't supposed to be comparable to the 2 hours from XI. They are supposed to add something, but not too much. In this regard, WHM got a huge move, a move that is maybe comparable to a 2 hour. In this regard, especially with burst, BLM didn't do to bad. But when you look at Dragoon, it totally got screwed, most monsters get hit for just ridiculously low damage, to the point where it isn't even on my main bar when I DRG. Not even mentioning Dragoons low damage in total.
Ignoring all the ridiculous trolling going on this thread, I'd like to propose a few important (to me!) points:
1) I don't feel Burst should be buffed. I think that's the wrong direction to go. I think the problem is that an ancient magic was made the 15 minute ability to begin with.
2) I think exactly 0 of the ancient magic spells should be 15 minute abilities.
3) I think some other ability should be the 15 minute ability for BLM (be it Manafont or something else - I honestly don't even care if it's any good, as long as you get Burst out of 15 min recast land).
4) I think ALL of the ancient magic spells (burst, freeze, flare, whatever) should be roughly equivalent, so you can use them situationally depending on ele weakness of the monster and/or the merits of their additional effects (lowers enmity, inflicts DoT, whatever).
Again, I don't think Burst should be the 15 min ability. I don't want them to buff it; don't even care if they nerf it. I think they should focus on balancing all the ancient magic spells so that they are roughly equivalent, rather than going the FF11 route of (yo man, just use thunder all over the place it does best damage!). I'm honestly against any 15 min ability or whatever else with a huge cooldown being elemental specific.
But, if the devs would rather all the strong spells belong to a specific element, whatever. I'd much rather see the elemental weakness system used as much as possible, and don't believe making Burst the 15 min ability (and thus supposedly the strongest spell currently) contributes to this at all (strong vs. thunder? who cares use Burst lulz).

If anything, i'd like to see burst become an AoE. There really isn't much incentive to use burst over thundaga unless you are MP conscious.
What I really dislike as blm is not being able to choose AoE vs Single target element spells IE: No single target fire element & no multi-target thunder element. Hopefully SE moves forward when 2.0 comes out and makes BLM a little more situational friendly.
blm already has flare, fire, fira, firaga, blizzaga. it doesn't need more aoe.
burst should always be prioritized over thundaga if your mp is low and you have convert. if there's no reason for you to use convert, burst should *still* be prioritized over thundaga in most situations. the only time you ever use thundaga over burst is when you know you'll run out of mp at some later point, so you can convert+burst when that time comes.
sometimes i wonder if you guys even play blm
just change it to manaflow make reset all recast and unlimit mp for 30 sec.. 'w')b


instant cast and reset thundara cooldown. Enough for me.
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