um... what I wrote was an idea to buff melee so no close range fighters would mean the buff is wasted (except for tank of course sooo, yea....Hell, why not? Let's let them wear heavy armor and heal each other too.
Cool assumptions bro. It has absolutely nothing to do with the Garuda burn party - frankly if they have that much melded crap they should be able to do that, two hour glitch aside. It has everything to do with the fact that three out of seven of the combat classes are situational at best, two of which are largely in part due to how ridiculously overpowered and useful BLM is in comparison to the rest. Even if Burst is somewhat lacking compared to the rest of the classes, it doesn't need a buff when overall balance is laughable at this point. They need to try and lessen the gap between them.
But hey, what do I know? It's not like it's been this way with THM since even before 1.21, and it's been visible to players for months. Feel free to keep discrediting me if it keeps this joke of a request in the limelight. *yawn*
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