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  1. #21
    Player
    Drazzan's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Emmalynn Tsukiko
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by SynysterBlitz View Post
    No but if you cannot win without the use of the 15, you are indeed doing it wrong. You are just nit picking little things now, remember this was about Burst, now its all about all 15 min abils, already derailing this shit...

    If you honestly need those 15 min abils to win then you need to restrategize.
    You are somehow turning around this thread to comment that fifteen minutes shouldn't be needed to win. Which I agree on, however, is it not good to actually have a useful ability? Benediction, Battle Voice, Might Strikes, Hundred Fists, and others can be used to push out damage quickly, heal the party instantly (effectively giving you another shot), or buffing the party instantly.

    While it is not NEEDED to win, it is certainly NICE to have a good ability that compliments the fights. Is it not?
    (1)

  2. #22
    Player
    SynysterBlitz's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Synyster Mugiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Drazzan View Post
    You are somehow turning around this thread to comment that fifteen minutes shouldn't be needed to win. Which I agree on, however, is it not good to actually have a useful ability? Benediction, Battle Voice, Might Strikes, Hundred Fists, and others can be used to push out damage quickly, heal the party instantly (effectively giving you another shot), or buffing the party instantly.

    While it is not NEEDED to win, it is certainly NICE to have a good ability that compliments the fights. Is it not?
    It is nice yes, but on the extent of having to adjust them, no.
    (0)

  3. #23
    Player
    Momita's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    552
    Character
    Momo Ochita
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    indeed burst is useful ^^

    same (or stronger) damage of thundaga but less cost of mp

    blm is a dd... another dd spell is gold for us :Q__




    then i want holy more powerful! i use all mp for casting it and 5 min of recast are too D:

    :trollface:
    (0)

    Momo Ochita From Ragnarok

  4. #24
    Player
    Drazzan's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Emmalynn Tsukiko
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by SynysterBlitz View Post
    It is nice yes, but on the extent of having to adjust them, no.
    So you'd rather Black Mage's ability continue to be a one off cast, with no relevance to support or benefit to the fight other than pumping out mediocre damage comparable to that of a Thundara? If that's what you want. That's fine with me. But I'd rather something that compliment damage casting in general.
    (0)

  5. #25
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by SynysterBlitz View Post
    Which I understand, but if stuff is already going wrong chances are those 15-20 seconds aren't going to save you..
    There are dozens of situations where a 15 minute could save the party from a wipe.
    -If a whm runs out of MP, warrior could Mighty Strikes and heal himself to full with a combo.
    -If a pld is low on HP after a big hit, they can invincible and give the whm a chance to catch up on heals.
    -Bard can keep a party alive from a bosses two hour when they normally would have died.
    -Monk can attempt to finish off a boss if the tank dies when close to victory.
    -Whm is pretty obvious I think

    And those are just the generic situations, there are plenty of others.
    (1)

  6. #26
    Player
    Drazzan's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Emmalynn Tsukiko
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Momita View Post
    indeed burst is useful ^^

    same (or stronger) damage of thundaga but less cost of mp

    blm is a dd... another dd spell is gold for us :Q__




    then i want holy more powerful! i use all mp for casting it and 5 min of recast are too D:

    :trollface:
    Holy isn't your 15 Minute Ability!

    You already have Benediction =P
    (0)

  7. #27
    Player
    SynysterBlitz's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Synyster Mugiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ryans View Post
    There are dozens of situations where a 15 minute could save the party from a wipe.
    -If a whm runs out of MP, warrior could Mighty Strikes and heal himself to full with a combo.
    -If a pld is low on HP after a big hit, they can invincible and give the whm a chance to catch up on heals.
    -Bard can keep a party alive from a bosses two hour when they normally would have died.
    -Monk can attempt to finish off a boss if the tank dies when close to victory.
    -Whm is pretty obvious I think

    And those are just the generic situations, there are plenty of others.
    Again, yes useful, I am not refuting that, but stay on topic, we are talking about Burst, and the effectiveness of it. The examples you gave can be used in any scenario, and if shit does hit the fan and you are required to use these abils by all means do so, but if you are having to use these abils on a consistent basis to WIN then you're doing it wrong..

    I use the abils during primals cause of the 15 min wait, but would I need them to win, hahaha nope..
    (0)

  8. #28
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I think a good many black mages have been more than a little underwhelmed by this ability. I've seen a black mage get his mp to 4 then convert before using an excruciate burst and the damage was still fairly laughable.
    I believe that the Blm 15 minute ability needs to be completely rethought. I'm not in favour of manafont , not every 15 minutes. Perhaps as a two hour ability at some future point but not as a 15 minute ability. I think the way to reform it is to boost damage and would suggest that it should do 25-50% more damage than a crit thundaga.
    (1)

  9. #29
    Player
    SynysterBlitz's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Synyster Mugiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Drazzan View Post
    So you'd rather Black Mage's ability continue to be a one off cast, with no relevance to support or benefit to the fight other than pumping out mediocre damage comparable to that of a Thundara? If that's what you want. That's fine with me. But I'd rather something that compliment damage casting in general.
    My Burst is far from Mediocre, it does more then Thundaga and requires less mp, and you should know the battle well enough to time your convert >> Burst..
    (0)

  10. #30
    Player
    SynysterBlitz's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Synyster Mugiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by charlemagne View Post
    I think a good many black mages have been more than a little underwhelmed by this ability. I've seen a black mage get his mp to 4 then convert before using an excruciate burst and the damage was still fairly laughable.
    I believe that the Blm 15 minute ability needs to be completely rethought. I'm not in favour of manafont , not every 15 minutes. Perhaps as a two hour ability at some future point but not as a 15 minute ability. I think the way to reform it is to boost damage and would suggest that it should do 25-50% more damage than a crit thundaga.
    Well he must be casting in Full AF, cause my DMG @ low hp, w/o a crit is still very good. Maybe you guys need to invest in some INT Materia to up your damage instead of adjusting things,,
    (0)

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