Quote Originally Posted by Dyvid View Post
The big issue was a lot of jobs had damage buff on OGCD and the game was designed for everyone to line up in a 2 min meta. Damage buffs should be exclusive to a certain role that has a lower dps output but adds damage to the group. It should be a natural part of their GCD rotation rather than just OGCD, click when needed option. They should be constantly raising the damage bar instead of just burst methods. But the trade of is personal DPS and it's hard for MMOs to do and not make the job look weak.
Yes, this is e.g. how Dancer's closed position buff works. This works because it's a simple and easily balanceable trade-off especially if it targets a single person or up to 3, not a whole group.