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  1. #1
    Player

    Join Date
    Mar 2012
    Posts
    408
    Lux I never played SAM!

    To many of those bastards running around murdering everything they glance at. As for "living in the past". Opinion.

    The players from 6 years didn't magically evolve into casual loving gaming due to Unicorn blood in the water supply. Just a new generation has grown up and is ready to start spending their parents money and sacrificing precious opportunities for teenage sexual encounters. There still exist an entire generation before them who enjoy more difficult content and while these new players may be a good addition to a subscription base, that doesn't mean everyone has to just stop drop and rolled everything out exclusively for their tastes. Since FFXI was a well known facilitator of "GODAMMIT THIS SHIT IS HARD!" during its era it is most likely that we could see that kind of flavor injected into FFXIV. At least more likely then so other random dev studio gearing for the older players.


    As for the go big or go home. This would be nothing short of a Feel good PG-13 football movie for FFXIV to blast back past 500k Hell that many people didn't even buy when it was first released and didn't have the stigma of lol4.0 attached. FFXIV will never ever ever EVER big a huge contender. It can still be profitable though, and if they stop trying to please everyone under the sun and focus on what makes the game FUN in the long run they will enjoy steady income for years to come.
    (2)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  2. #2
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Zaaku View Post
    Lux I never played SAM!

    To many of those bastards running around murdering everything they glance at. As for "living in the past". Opinion.
    Lol funny.

    The players from 6 years didn't magically evolve into casual loving gaming due to Unicorn blood in the water supply. Just a new generation has grown up and is ready to start spending their parents money and sacrificing precious opportunities for teenage sexual encounters. There still exist an entire generation before them who enjoy more difficult content and while these new players may be a good addition to a subscription base, that doesn't mean everyone has to just stop drop and rolled everything out exclusively for their tastes.
    The target demographic for a genre is a certain age. Once you grow out of that age, they are no longer gearing the game towards you. It was great when you were in that demographic, but once you grow out of it thats it. They aren't looking for you anymore, they're looking for those kids. That means games have to cater to the tastes kids that age have. Its 2012, kids don't like the same shit you liked as a kid. That much should be *obvious*. If you listen to music, watch tv, look at cartoons, you'll see *way* different shit than you saw as a kid. I look at cartoon network now and shake my head. Shit changes, thats life. Are they gonna pump out cartoons I loved as a kid? No. Because I am not a kid anymore. I'm out of the target demographic. So my tastes are, effectively, "the past" as far as they are concerned. They got a new generation to deal with that has radically different tastes.

    Point is you grew out of the target demographic, so what you like is "history" as far as game designers, music producers, artists, etc are concerned. The only thing you can do suck it up, or stick with things that are designed for your age group. If you're 30 and playing shit rated T, you have no right to complain about how its "not what it used to be". Of course its not, you're playing shit designed for a kid who grew up in the 90s, not the 80s. Think man!
    (0)

  3. #3
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Zaaku View Post
    Just a new generation has grown up and is ready to start spending their parents money and sacrificing precious opportunities for teenage sexual encounters. There still exist an entire generation before them who enjoy more difficult content and while these new players may be a good addition to a subscription base, that doesn't mean everyone has to just stop drop and rolled everything out exclusively for their tastes.
    What makes you think that they're doing it exclusively for the new generation's tastes? It's like you said yourself, immediately before that...

    Quote Originally Posted by Zaaku View Post
    The players from 6 years didn't magically evolve into casual loving gaming due to Unicorn blood in the water supply.
    See, you think you're being sarcastic, but you're absolutely right. Without any unicorn blood involved, I actually grew up and acquired responsibilities over the past eight years, and I doubt that I'm the only one. (Yes, eight years, not six. CoP was 2004, but I understand. We oldies want to feel younger now, right?) So while you may think that our generation is still hardcore, you're really only able to speak for yourself. Believe it or not, there are people in our generation who don't cry in their pancakes whenever casual content gets added to their games, and instead find themselves appreciating the fact that there's something new for them to do between meetings or during playdates.

    And don't get me wrong, I loved CoP and still want FFXIV to make me feel like that game did when I played it. You can see my lengthy post earlier in this thread for my analysis if you'd like. So how can I be an advocate for more casual content and the feeling of CoP at the same time, you may ask? Easily, because I don't think you understand what "casual" means. It doesn't mean being terribad at playing. That's what "noob" means. "Casual" simply means having less time to play every day.

    With that vocabulary out of the way, you can see that casual gamers can still be just as skilled as hardcore players, with the only difference being that they have less time to kill. Since time does not equal difficulty, (challenge is what equals difficulty,) there's no reason why we can't have something of the same caliber as CoP in difficulty, storytelling, and exploration while still allowing the casual gamers to participate. All it takes is keeping the things that I just listed (engaging difficulty, storytelling, and exploration), while simply cutting out CoP's time sinks like farming Mistmelts all night, waiting on two hour abilities between wipes, and grinding easy prey mobs for two weeks just to pop an NM. Poof, everybody's happy because (a) the skilled casuals finally have enough time to complete a mission or NM pop when they log in and (b) the hardcore players find that their level of challenge is preserved, and they're still able to keep ahead of the casuals in progression by having the time to advance in missions more frequently and pop NMs more times.
    (3)
    Last edited by Raymeo; 05-09-2012 at 03:40 PM.