I'm not worried. It does look like the DoT management is gone. But so is the blood lily and Afflatus Misery. Instead **all** GCD heals charge a new sanctity gauge. And that gauge can be spent on a new skill, Holy Sanctuary, that does damage proportional to how full the sanctity gauge is.
Optimizing WHM is now about casting heals with good timing, and *adding* cast bars to skills that didn't have them before. Like Temperance, which needed to be swiftcast. (Also Temperance is now 45s?)
Basically, all attack skills are free and simple. Mental filler. However when you see an enemy cast bar then the skill expression comes in casting the right heal or mit, just in time. Also the panel showed us that overhealing does NOT count.

Reply With Quote









