I'm sorry but in basic content (even the lv100 stuff) I just plain disagree, in 4-man there is almost no need for a healer at all, I've personally solo'd bosses and I actually laugh a bit to myself when I go into a pull and casually watch my HP drop, watching the healer work so hard to keep my HP up when really I'm just waiting to drop below 25% to pop my self-heal and cycle mitigations. I think most people would agree, the healer in 4-man content above 80 and even more so above 90 is a figurehead position. As for 8-man content, there are 2 healers. One goes down, the other pick's 'em up. I haven't seen a wipe in any content whatsoever in weeks, literally once every few weeks XD
Anyway this is all beside the point, the root of the issue really comes down to this
- Most people don't actually Comm based on merit, it's either a fashion show or it's just "how quickly can I insta-select someone and exit the dungeon as fast as possible"
- OR, they don't Comm at all because as soon as the boss drops they hit U and insta-quit, again because it's a rush game
Solutions (maybe)?
- Give incentive for Comm'ing like adding a currency (as I mentioned earlier), or maybe an outgoing Comm achievement chain
- Maybe change it so that instead of only being able to Comm one person you can Comm everyone (or up to 3 if that's too much)
- Probably other solutions I haven't thought of
Edit: (rather than double-posting) As for the "In need" system, I get that Tank is ID#1 but as someone already mentioned, Tank is in need at some point because it gets checked, then assuming enough Tanks register, it'll go to Healer, and then again assuming enough Healers register for the bonus it'll go back to Tank (probably) and so on. This doesn't mean Healer is always in need, this just means it cycles but even with that in place Tank is more often than not showing up on my list and that means that even if Healer is perhaps a needed role, Tank is also an equally needed role.
I'm just tired of it being so slow, and the solution should not be to be forced to go play Healer just because it's statistically been the highest Comm receiver. Telling me I should change the job I play just to get fake commendations is a moot argument and is not a solution to begin with.

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