You forgot salted earth to 60 seconds

You can spot the moment when a streamer sicced his minions on the thread. Maybe come up with your own opinions for once.

So what's the matter with the GNB changes? In Theory, the rotation doesn't change on a casual level and band aid's the issue of Gnashing Fang drift for those that play on 2.5 gcd


Gnashing change is fine and helps casual players
Sonic Break doing its damage in half the time is genuinely good and helps casual players
Bloodfest letting you temporarily overcap to 6 is okay and helps casual players
The contentious part, and it's a subjective thing so nobody's right or wrong on it per se, is Bloodfest being reduced to a 60s CD. Personally not a fan of the reduction because it makes it (and Lionheart) feel like it's just trying to be one of the other Tanks, with how WAR has IR/FellCleave, PLD has Imperator/Blade combo, and DRK has Delerium/Bloodspiller. It being 120s, while not amazingly unique, was at least slightly unique from the other Tanks and now that is gone. Additionally, the sheer amount of potency reductions across the board in order to make space in the DPS output for a second Lionheart combo per 2min loop, makes everything that is not Lionheart feel less impactful, and because Lionheart itself got reduced in potency, it too feels 'less impactful'
My take is, there were other Tanks that had this kind of design, for those who want this kind of design (burst at 60s by pressing 'big hit' 3 times in a row). Since GNB was plenty capable of clearing content with Bloodfest/Lionheart standing as a 2min CD (oftentimes outperforming the other Tanks too), I cannot tell what issue SE was trying to address by making Bloodfest/Lionheart a 60s CD (specifically the CD reduction, the 6 Cartridges thing I understand their intention). If there was an issue, however, I would have assumed that there'd be a solution that solves said issue, in a way that is thematic and unique to GNB, instead of just defaulting to the tried-and-tested 'press CD, then press big hit 3 times' (or 4 if you are PLD)
I throw up
Last edited by ForsakenRoe; 12-20-2025 at 06:11 AM.

I want more to the delirium combo, its honestly the most bad ass 3 hit combo in the game.
Player

I personally wouldn't call Bloodfest being 120s being "unique" especially since back in ShadowBringers it was 90s, it was just their way SE doubling down on the job design flaw that is the 2min meta. If they really want to give identity back to the classes:Gnashing change is fine and helps casual players
Sonic Break doing its damage in half the time is genuinely good and helps casual players
Bloodfest letting you temporarily overcap to 6 is okay and helps casual players
The contentious part, and it's a subjective thing so nobody's right or wrong on it per se, is Bloodfest being reduced to a 60s CD. Personally not a fan of the reduction because it makes it (and Lionheart) feel like it's just trying to be one of the other Tanks, with how WAR has IR/FellCleave, PLD has Imperator/Blade combo, and DRK has Delerium/Bloodspiller. It being 120s, while not amazingly unique, was at least slightly unique from the other Tanks and now that is gone. Additionally, the sheer amount of potency reductions across the board in order to make space in the DPS output for a second Lionheart combo per 2min loop, makes everything that is not Lionheart feel less impactful, and because Lionheart itself got reduced in potency, it too feels 'less impactful'
My take is, there were other Tanks that had this kind of design, for those who want this kind of design (burst at 60s by pressing 'big hit' 3 times in a row). Since GNB was plenty capable of clearing content with Bloodfest/Lionheart standing as a 2min CD (oftentimes outperforming the other Tanks too), I cannot tell what issue SE was trying to address by making Bloodfest/Lionheart a 60s CD (specifically the CD reduction, the 6 Cartridges thing I understand their intention). If there was an issue, however, I would have assumed that there'd be a solution that solves said issue, in a way that is thematic and unique to GNB, instead of just defaulting to the tried-and-tested 'press CD, then press big hit 3 times' (or 4 if you are PLD)
1) Instead of Job Identity, do Roles identity
a) Tanks
b) Healers
c) Striking Melee
d) Maiming Melee
e) Scouting Melee
f) Casters
g) Phy range
2) Go back to the 30s/1min/90s/2min cds instead of just a static 1/2 min cds
3) Change TBN cause comparatively speaking, it's a garbage Mit nowadays


don't forget Dark Arts. once the person got Dark Arts into the mix figured out Dark Knight was pretty fun to play.
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