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  1. #25
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,647
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kai-XP View Post
    So what's the matter with the GNB changes? In Theory, the rotation doesn't change on a casual level and band aid's the issue of Gnashing Fang drift for those that play on 2.5 gcd
    Gnashing change is fine and helps casual players
    Sonic Break doing its damage in half the time is genuinely good and helps casual players
    Bloodfest letting you temporarily overcap to 6 is okay and helps casual players

    The contentious part, and it's a subjective thing so nobody's right or wrong on it per se, is Bloodfest being reduced to a 60s CD. Personally not a fan of the reduction because it makes it (and Lionheart) feel like it's just trying to be one of the other Tanks, with how WAR has IR/FellCleave, PLD has Imperator/Blade combo, and DRK has Delerium/Bloodspiller. It being 120s, while not amazingly unique, was at least slightly unique from the other Tanks and now that is gone. Additionally, the sheer amount of potency reductions across the board in order to make space in the DPS output for a second Lionheart combo per 2min loop, makes everything that is not Lionheart feel less impactful, and because Lionheart itself got reduced in potency, it too feels 'less impactful'

    My take is, there were other Tanks that had this kind of design, for those who want this kind of design (burst at 60s by pressing 'big hit' 3 times in a row). Since GNB was plenty capable of clearing content with Bloodfest/Lionheart standing as a 2min CD (oftentimes outperforming the other Tanks too), I cannot tell what issue SE was trying to address by making Bloodfest/Lionheart a 60s CD (specifically the CD reduction, the 6 Cartridges thing I understand their intention). If there was an issue, however, I would have assumed that there'd be a solution that solves said issue, in a way that is thematic and unique to GNB, instead of just defaulting to the tried-and-tested 'press CD, then press big hit 3 times' (or 4 if you are PLD)

    Quote Originally Posted by Oizen View Post
    If I had to guess:
    -Living Shadow cooldown reduced to 60s
    -Shadowbringer reduced to 30s CD with two charges
    -TBN no longer costs MP to use
    -TBN no longer grants Dark Arts on break
    -TBN when hit grants a regen
    -TBN's CD increased to 25s
    I throw up
    (5)
    Last edited by ForsakenRoe; 12-20-2025 at 06:11 AM.