Quote Originally Posted by Rithy255 View Post
People who are still hoping 8.0 will bring positive job changes need to wake up.

Not the worst changes in the world like it could have completely ruined the job, to me its more like what they did with ninja recently it's not the worst thing in the world but it's certainly a small step in the large amount of steps they've been making from SHB to now to make the jobs bland, remove all rigidness from any job that has it because 1 raider complained it was bad.
That's the thing though. It isn't one raider complaining. Apparently, Red Mage going into melee range has been a particular vocal criticism from JP. As was Black Mage prior to its changes and Gunbreaker too. The more average JP opinion seems to be encouraging job simplification. Heck, their solution to Warrior being so overpowered in dungeons wasn't to nerf Bloodwhetting, but bring the other tanks in line with Bloodwhetting because "that makes it easier on newer healers."

Even amongst the more casual pockets of my NA friends, these changes are a lot better received than some here might expect. Which is unfortunate to say the least because I, too, don't like how they've dumbed everything down in the name of "accessibility." Like it not though, some of these changes have worked. Black Mage, for example, is more popular now than it ever was. And SE seems to gauge job design based on popularity rather than niche enjoyment.