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  1. #21
    Player
    DarkOmegaGod's Avatar
    Join Date
    Sep 2025
    Posts
    9
    Character
    Roxas Shadowscale
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Gunbreaker got ruined too. This game is so miserable. And every time this happens you get these people talking down to you about how the game being made less fun for you is actually a good thing.
    (10)

  2. #22
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,039
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by DarkOmegaGod View Post
    Gunbreaker got ruined too. This game is so miserable. And every time this happens you get these people talking down to you about how the game being made less fun for you is actually a good thing.
    I'm 100% more upset over the GNB changes personally, though I might be bias due to being a tank main.

    RDM's changes are bad but its not completely removed melee.
    (0)

  3. #23
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,044
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    It’s okay guys. It’s not the 1000th cut yet! We’re still alive!

    /s
    (2)

  4. #24
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,213
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    I am curious what exactly this stems from, giving such a change to the Red Mage.

    For a Moulinet combo, it would have made sense since their attacks are a cone and sometimes it's a bit tough to find a good spot to perform it, but even having it on the Riposte as well...

    Edit - Job guide explanation:

    "Red mage's firepower often suffered when distancing themselves from a target due to battle mechanics. For this reason, we adjusted Enchanted Riposte, Enchanted Zwerchhau, and Enchanted Redoublement so they may be executed at a distance while under the effects of Manafication. Furthermore, we have removed Manafication's magical damage increase effect to prevent potential stress resulting from entering burst phases with Manafication still on cooldown. To ensure red mage's offensive contribution is not negatively impacted by this change, we have increased the potency of Vice of Thorns and enhanced the effects of Embolden."
    (4)
    Last edited by Arrius; 12-16-2025 at 06:28 PM.

  5. #25
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,900
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Miki_L View Post
    I honestly feel that if RDM launched with this change, nobody would have really thought about it. They would've just thought "Oh so my buff extends my magical rapier attacks? Neato". That's because at one point RDM was considered the mobile, easy caster. I think the real tragedies here are BLM and SMN.

    I think making the backflip not the optimal damaging OGCd did more to harm Red Mage's identity than this.
    RDM’s design from day one, even so far as how alisaie plays it is to jump in sword combo backflip out then do big magic finisher

    At this point we aren’t even playing the job how alisaie plays it
    (6)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  6. #26
    Player
    DBug's Avatar
    Join Date
    Apr 2020
    Posts
    6
    Character
    Malefactorix Bug
    World
    Diabolos
    Main Class
    Dark Knight Lv 91
    Quote Originally Posted by DarkOmegaGod View Post
    Gunbreaker got ruined too. This game is so miserable. And every time this happens you get these people talking down to you about how the game being made less fun for you is actually a good thing.
    Job identity? Fun?
    We should just give every job only 1 button and repeatedly mash it until the enemy dies with the rare 2 minute exception. Oh wait, that's literally every healer right now.


    I don't understand this trend of making every job tedious and one-dimensional either but it has absolutely sucked the joy out of a lot of previously engaging job designs.
    (8)

  7. #27
    Player
    SyferU's Avatar
    Join Date
    Jul 2021
    Posts
    90
    Character
    Sy Der
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 66
    Quote Originally Posted by DarkOmegaGod View Post
    Gunbreaker got ruined too. This game is so miserable. And every time this happens you get these people talking down to you about how the game being made less fun for you is actually a good thing.
    Well if your idea of fun is a worse version of gunbreaker, than there is a reason people are talk down to you. I feel like many people will enjoy the gunbreaker changes.
    (0)

  8. #28
    Player
    Shistar's Avatar
    Join Date
    Dec 2021
    Location
    Housing update waiting room
    Posts
    688
    Character
    Arkaiss Crow
    World
    Phantom
    Main Class
    White Mage Lv 100
    I'll have to test them in-game to see how good or bad this is. It's easy to doom and gloom when reading patch notes...
    At least I am glad they didn't do any major changes to the jobs I play every day. Sometimes I don't understand what the logic behind some changes are.
    I hope that everyone's jobs who have been changed are not as bad and you can continue to enjoy playing them.
    (0)

  9. #29
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    Old Sharlayan
    Posts
    2,080
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by SyferU View Post
    Well if your idea of fun is a worse version of gunbreaker, than there is a reason people are talk down to you. I feel like many people will enjoy the gunbreaker changes.
    Have to confess, have only skimmed over the patch notes as am at work and can't really focus on that - but I can't really make much sense of the changes they've made to Gunbreaker.
    (0)

  10. #30
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,774
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Azurarok View Post
    not exactly a lobotomization, but it is bending the job for their holy fight design yet again so it's still not exactly a great sign.
    It's almost time for people hoping for 8.0 job changes to fix anything to start hoping for 9.0 job changes.
    (1)

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