Quote Originally Posted by Kohashi View Post
How to say you have 0 market/economy sense without saying it.

NOBODY!!! cares about what happened 10 years ago, because nobody lives in the past or gets to eat/ progress/advance forward by reminiscing about the past. The vast majority of players who used to play back then aren't even around anymore, aren't engaged in the game in a meaningful way, and aren't creating anything positive to drive the community forward.

It makes all the sense in the world to bring back old sets that could potentially drive engagement of obtaining them, also bringing back some of those old players that really wanted the particular set but missed out on it.

From a business standpoint is the correct way forward. Not the mention that a game needs to adapt to the new trends and what current and concurrent players want, because they support and allow the company to also push forward. In short, players win, SE wins too.
I'm wondering where your sources are. How are you figuring that most people from back then don't play anymore outside of personal anecdotes? I quit for 8 years at the end of HW and just came back to the game due to a friend that has played since ARR that I originally brought over from WoW. All of my 2.0 friends still play, in fact. I was in the beta for 1.0, played 1.0. Played 1.23. Am legacy and now working my way through ShB, Endwalker, and then DT to get back up to speed.

If limited times exclusives make 0 market/economy sense, then you should probably have a word with all these billion dollar corporations that do that very thing all the time.