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  1. #121
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,362
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Shipp View Post
    Tell me you've never played MMOs before FFXIV without telling me.

    The solution to this is to create brand new sets, or carrots, if you will. Not recycle old ones that people worked hard to get under the promise of them being exclusive and limited-time availability only.
    The problem with this is when only one part of the game works this way it makes no sense.
    why is PVP the only mode that gets time exclusive rewards for being a top end player? They don't turn off ultimates after the expansion is over, you can go back and steamroll savage raids a year later and get the mount and glam.
    It never made sense in wow either.
    (5)

  2. #122
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    322
    Character
    Shipp Atori
    World
    Goblin
    Main Class
    Conjurer Lv 72
    Quote Originally Posted by KolaPepper View Post
    The fact that you dismiss cosmetics just because they carry no in game stats shows how disconnected you are from the player base at large. Ff14's cosmetic system is the basis for almost every reward in the game ranging from casual content like island sanctuary to hardcore content like ultimate weapons. Players enjoy collecting cosmetics and it is the motivation for many people to even attempt new/harder content.
    Just because there are timed exclusives in real life does not mean that people need to deal with that as well in a game they pay to play for enjoyment. Gacha games heavily rely on the predatory FOMO model because they are free to play and want to make as much money as they can at the expense of their players. Many people use Ff14 as a form of escapism from the cruelty of the real world and do not need to be punished for not playing the game at a specific point in time for the game to make profit like gacha games do. The devs moved away from the timed feast rewards for a reason and are listening to the needs of the majority of their players. You may not like this but it is just the reality that Ff14 wants to present itself as welcoming to as many people as possible and limited feast rewards have the opposite effect.
    If the player base at large is whining they should be entitled to have rewards from a time they didn't play, then yeah, I am disconnected to the player base. I play this game to fight bosses and have fun with friends. You know, actually play the game. Not whine on forums how I wasn't around for an exclusive limited-time only reward and how dare SE not go back on their word to appease me!

    Let's be real honest here. Nobody is being punished for not playing at a certain time. Legacy players were -rewarded- with a reduced sub, a unique chocobo, a tattoo on their legacy characters, and their name in the credits for sticking with the game and paying during a time that the game was in a poor state. You didn't do that. You don't get the goods just because it has been 12+ years.

    No, I think it is you who is disconnected from what people look for in an MMO. It's primary appeal to potential players isn't, "How well can I play dress up." It's to play in a shared world with other people and get stronger to take on bosses. That is the main appeal of MMOs. Glamor and stuff is a great addition, but the genre survived and thrived long before WoW ever started the trend with transmogs, and having a whopping one entire set locked out to you from a time when you refused to play the game for whatever reason will not hurt you. Afterall, as people like you love to claim, "They're just pixels."
    (1)

  3. #123
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    322
    Character
    Shipp Atori
    World
    Goblin
    Main Class
    Conjurer Lv 72
    Character limit so I couldn't fit this in the last post:

    Quote Originally Posted by Selsix View Post
    The legacy chocobo is notably different. That's something people paid actual money for. You only got it if you continued to pay your sub in the gap between 1.X dying and 2.0 launching. It wasn't a reward for something ingame, it's more equivalent to a digital collectable people spent three figures on. Comparing that to a glam set people got for doing a PvP mode basically nobody touched outside of discord win traders is laughable.
    You already see these same people crying that nobody cares about what happened 10+ years ago and they should be able to get that item too. That's the problem that this game has. SE has gone back on their word so much to cater to entitled players who were late adopters that they have cultivated a player base who cares more about playing dress-up in Limsa than players who actually want them to focus on activities to actually do.
    (2)

  4. #124
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,623
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Reimmi View Post
    why is PVP the only mode that gets time exclusive rewards for being a top end player? They don't turn off ultimates after the expansion is over[...]
    Sigh... ok, look - I'm not completely on board with them originally doing it, but I can understand the reasoning. You need to compare the right aspects.

    Ultimate/Savage in PVE is a challenge, you fight a script and not other players (hopefully), therefore you are not competing, so time-gating it has no meaning. If the World First race in various High-End content had rewards for the top teams, that would be a competition again, closer to Ranked Top 100.

    PvP Top 100 of Feast days was a competition, not a challenge. You were competing for top spots that contained a trophy (mounts, armor) and the original idea was to finalize the trophy rewards to the best 100 that participated during each respective season. Naturally this means that for winners to be decided, the season has to end.

    An equivalent to the unlimited access of Ultimate weapons would actually be originally HELLHOUND weapons, as the Wolf collars could be obtained at any season since their release (they werent available to Casual/Training mode). So you cannot compare Ultimate weapons to Top 100 rewards.


    Why did they do that? Because they chose so, because Japanese player culture, at least at the time, respects stuff like this. There is probably a lot of reasons that originally lead to that system in the first place. Im ok with replicas to be introduced to give access to its designs, but I'm not going to lie to myself and say "oh there should have never been any time-gate to begin with" or make crude comparisons to ultimate.
    (4)

  5. #125
    Player
    Selsix's Avatar
    Join Date
    Aug 2013
    Location
    Old Sharlayan
    Posts
    155
    Character
    Tristan Chevrefeuille
    World
    Jenova
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Shipp View Post
    No, I think it is you who is disconnected from what people look for in an MMO. It's primary appeal to potential players isn't, "How well can I play dress up." It's to play in a shared world with other people and get stronger to take on bosses. That is the main appeal of MMOs. Glamor and stuff is a great addition, but the genre survived and thrived long before WoW ever started the trend with transmogs, and having a whopping one entire set locked out to you from a time when you refused to play the game for whatever reason will not hurt you. Afterall, as people like you love to claim, "They're just pixels."
    The thing you're missing here is that glamour IS considered one of the ways you can focus on playing the game. It wasn't always this way, but now it very much is. Your adventurer plate can list glamour as one of your interests, the cash shop is filled TO THE BRIM with outfits, and every patch releases new level 1 items which have no meaningful stats and exist for the sole purpose of glam. Regardless of what this genre used to be, the fact remains that for some people? Glamour is why they play the game and SE doesn't only enable this mindset, they encourage it. Those players not having access to something they want for glamour upsets them, and when the majority complains SE tends to listen, which is why those rewards will be distributed again. I recommend you take a step back and reassess what MMOs are these days, because they are not what you and I played over a decade ago. The genre has changed my man and some people just like to play dress up, which the devs are more than happy to cater to.
    (1)

  6. #126
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    322
    Character
    Shipp Atori
    World
    Goblin
    Main Class
    Conjurer Lv 72
    Quote Originally Posted by Selsix View Post
    The thing you're missing here is that glamour IS considered one of the ways you can focus on playing the game. It wasn't always this way, but now it very much is. Your adventurer plate can list glamour as one of your interests, the cash shop is filled TO THE BRIM with outfits, and every patch releases new level 1 items which have no meaningful stats and exist for the sole purpose of glam. Regardless of what this genre used to be, the fact remains that for some people? Glamour is why they play the game and SE doesn't only enable this mindset, they encourage it. Those players not having access to something they want for glamour upsets them, and when the majority complains SE tends to listen, which is why those rewards will be distributed again. I recommend you take a step back and reassess what MMOs are these days, because they are not what you and I played over a decade ago. The genre has changed my man and some people just like to play dress up, which the devs are more than happy to cater to.
    This is the only MMO that caters to this mindset, though, to the point of going back on their word. It isn't the genre standard by any stretch. Sure, there are a subset of players that only want to play dress-up, but I'd wager they are in the minority. I guess that's what is cultivated when you have a lacking endgame with by-the-numbers DDR scripted bosses, though.
    (4)

  7. #127
    Player
    Selsix's Avatar
    Join Date
    Aug 2013
    Location
    Old Sharlayan
    Posts
    155
    Character
    Tristan Chevrefeuille
    World
    Jenova
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Shipp View Post
    This is the only MMO that caters to this mindset, though, to the point of going back on their word. It isn't the genre standard by any stretch. Sure, there are a subset of players that only want to play dress-up, but I'd wager they are in the minority. I guess that's what is cultivated when you have a lacking endgame with by-the-numbers DDR scripted bosses, though.
    If it was truly the minority, they wouldn't be bringing those old rewards back or removing glam restrictions universally man.
    (2)

  8. #128
    Player Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,382
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Shipp View Post
    This is the only MMO that caters to this mindset, though, to the point of going back on their word. It isn't the genre standard by any stretch. Sure, there are a subset of players that only want to play dress-up, but I'd wager they are in the minority. I guess that's what is cultivated when you have a lacking endgame with by-the-numbers DDR scripted bosses, though.
    It is by far NOT the only MMO that caters to that lol
    (3)

  9. #129
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    322
    Character
    Shipp Atori
    World
    Goblin
    Main Class
    Conjurer Lv 72
    Quote Originally Posted by Selsix View Post
    If it was truly the minority, they wouldn't be bringing those old rewards back or removing glam restrictions universally man.
    I was talking about in the MMORPG genre at large.

    I mean, after losing the majority of their player base, it does seem like all that is left mostly are the Limsa pavement princesses, so it's really not surprising to cave to their demands. When all your raiders unsub due to poor design and formulaic patches, that's all SE has left. That's why people are calling this the "break-the-glass" moment.

    Personally I think they're wrapping up the story and sunsetting the game in order to launch a third MMO. Probably 17. It follows the trend of 11 and 14's numbering, and XIV is now twice as old as XI was when they released 1.0.
    (2)

  10. #130
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    322
    Character
    Shipp Atori
    World
    Goblin
    Main Class
    Conjurer Lv 72
    Quote Originally Posted by Infindox View Post
    It is by far NOT the only MMO that caters to that lol
    I've played nearly all of them. Yes, it is. It is the only MMO that caters specifically to that subset of players at the cost of alienating endgamers woth poor encounter designs that are literally all variations of, "circle on floor, line on floor, all the floor except one spot, half the floor, other half the floor."
    (2)

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