

Are we talking about the forced teleport into the arena, or literally a shortcut that spawns you after the boss is dead so, if you die, you don't have to do the walk of shame across the continent to get to the rest of the party?
If they changed it, why....????




Probably because people complained it was annoying to have to run through the whole segment before the boss they wiped at?
Secretly had a crush on Mao
Don't even put a wall up at the boss. Let us run it all straight into the boss room if we want to.
It's bizarre that tanking at lower levels requires more balls than at the higher levels.
Originally Posted by Yoshida-san
Let's consider another theoretical mod: one that displays your character entirely naked.
but then people would have to learn to judge for themselves how much they can pull.
and some people are very learn resistent xD.
but i agree. two packs are boring, remove some of the barriers.
this game is too much on tracks anyway, give us more power to decide for overselves, to be flexible again.
without fun jobs none of the content is fun




This reminded me of that one sprout WAR in Cutter’s Cry from a week ago who dragged wall pulls into first boss & 3rd boss rooms. I’d like to think that they’re a legitimate sprout at tanking (no other tanks levels in search info). I was fairly surprised as the AST but nevertheless I accommodated their antics & we pulled through just fine.
Meanwhile the DNC spent more time typing “Oh boy…” ; “Noo please stop pulling mobs into boss room” ; and other flavor of discouragement to the behavior. I told them it’s fine, we pulled through anyway. Nobody died, we can carry on. They insisted “Well that’s not what most people do” while eating Chimera mechanics as they type their replies. I didn’t felt like arguing with inflexible minds so I just let it drop and thank the sprout for doing that, who later apologized because they did not read the chatbox when that was all happening.
These kind of inflexibilities to adapt accordingly, ISTG…
Last edited by Rein_eon_Osborne; 10-29-2025 at 03:00 AM.


"Do it this way because it's the way everybody does it!!" is a violation of TOS.This reminded me of that one sprout WAR in Cutter’s Cry from a week ago who dragged wall pulls into first boss & 3rd boss rooms. I’d like to think that they’re a legitimate sprout at tanking (no other tanks levels in search info). I was fairly surprised as the AST but nevertheless I accommodated their antics & we pulled through just fine.
Meanwhile the DNC spent more time typing “Oh boy…” ; “Noo please stop pulling mobs into boss room” ; and other flavor of discouragement to the behavior. I told them it’s fine, we pulled through anyway. Nobody died, we can carry on. They insisted “Well that’s not what most people do” while eating Chimera mechanics as they type their replies. I didn’t felt like arguing with inflexible minds so I just let it drop and thank the sprout for doing that, who later apologized because she did not read the chatbox when that was all happening.
These kind of inflexibilities to adapt accordingly, ISTG…
"Hey, the way you're doing this is making me uncomfortable, could you adjust for me please?" is not a violation of the TOS.
That Dancer was the problem. Not the tank. (I'm just elaborating)




I don't disagree in spirit, but that's the problem since it encourages people to pull everything to the boss, wipe, then teleport back to the boss. That's what you can currently do in sub lvl50 dungeons.
To fix this they'd probably need to make the mobs not return to their point of spawn and just stay there I guess![]()
Secretly had a crush on Mao


Dungeons are already overly streamlined, we don't need to make the problem worse.
Bring back 6.0 Dragoon. I want my job back.
Hot take, but mass pulling mobs, and blendering them with AOE attacks is not an interesting strategy, and dungeon being designed around this strategy is why they've become so stale. They're not being designed to foster fun gameplay, they're being designed to be completed as fast as as possible. If you really want to make trash interesting, look at what Variant/Criterion dungeons or even some alliance raid do with their trash.


Can we please just keep copying WoW, Yoshida?
People love running dungeons and raids in WoW.
People do not love running dungeons and raids in FF14. Maybe some people love the raids. But it's a vocal minority. Most of the playerbase in WoW raids. Most of the playerbase in FF14 does not.
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