My main problem with dungeons in FF14 is how formulaic and same-y they are. Sure, they may be visually diverse and pleasing to look at, and the boss fights are usually fun and diverse, but the core gameplay loop is always:
* Clear trash to first barrier
* Clear trash to first boss
* Kill first boss
* Clear trash to second barrier
* Clear trash to second boss
* Kill second boss
* Clear trash to third barrier
* Clear trash to third boss
* Kill third boss
Contrast that with the dungeons in WoW, which have far more diversity in their gameplay. Layouts are far more varied, and require you to be strategic in how you approach them. Even the trash has special mechanics that you have to handle, and more fun and interesting to deal with.
Full disclosure, I am an active mythic+ dungeon player in WoW, and I have timed +10 keys in all dungeons in the current season.


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