Quote Originally Posted by Valence View Post
In my opinion over this topic, we've been seeing a consistent crack in the community between the old design and the new and it's not going to get better over time. That's on them for changing the game's genre halfway through.
I completely agree. The game is clearly heading in the wrong direction. Fights haven't felt like role-playing for a long time now; there's no lore, no interesting strategies, no Warrior of Light as such, instead there's a crowd of 4 or 8 people running around the field like headless chickens until they learned the mechanics, or running like robots once they did, that's all.

Quote Originally Posted by Xapapetsu View Post
I have inattentive ADHD, so realistically I fit that category of not being able to do high-end content because I'm old and I can't catch on to mechanics quickly because of lack of focus, but here I am running savage an ultimates.
I hate saying these things, but we need to quit using "here I am running savage an ultimates" as an example or response to all the criticism. You see, if you enjoy and have the opportunity to spend hours battling and tormenting yourself with low-quality content and memorizing endless AoEs, that's your choice, but that doesn't mean other people enjoy the same things. The problem isn't even age or disabilities; the problem is that developers only see one way to make content more challenging.