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  1. #1
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,290
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100

    How are you liking Pilgrims Traverse?

    To me it feels like the dull same ol same ol. It has none of the innovation I felt was promised and it relys really heavily on cheap, fast one shot mechanics. 3/10 at best. Not fun in the least, esp past floor 50. Not even going to bother with the trial.

    The devs reliance on the aforementioned cheap one shot mechanics to create artificial difficulty is not good design. It's actually embarrassing for devs that used to be at the caliber of the SE devs of the past.
    (8)

  2. #2
    Player
    Rayne6665's Avatar
    Join Date
    Jan 2021
    Posts
    410
    Character
    Wolfy Celestia
    World
    Leviathan
    Main Class
    Summoner Lv 100
    I never reach floor 50 in PoTD lol so I wouldn't know what Pilgrims Traverse Deep Dungeon is like lmao
    (4)

  3. #3
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    1,009
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    I got bodied two times by the floor 10 boss solo, until I understood its "gotcha" mechanic.

    This is my life now until 8.0 I guess. I don't run them like a zealot but I do have the other three solo titles. Actually I wonder what the new one is... "The Enlightened"
    (1)

  4. #4
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,395
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by MicahZerrshia View Post
    To me it feels like the dull same ol same ol. It has none of the innovation I felt was promised and it relys really heavily on cheap, fast one shot mechanics. 3/10 at best. Not fun in the least, esp past floor 50. Not even going to bother with the trial.

    The devs reliance on the aforementioned cheap one shot mechanics to create artificial difficulty is not good design. It's actually embarrassing for devs that used to be at the caliber of the SE devs of the past.
    I haven't done it yet. You'd say it's more like Orthos then, mechanically/gameplay?
    And if so (I hope not), nice to hear that they obviously don't listen to any feedback then...
    (2)
    Secretly had a crush on Mao

  5. #5
    Player
    AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    484
    Character
    Maweth Ashari
    World
    Shiva
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Valence View Post
    I haven't done it yet. You'd say it's more like Orthos then, mechanically/gameplay?
    And if so (I hope not), nice to hear that they obviously don't listen to any feedback then...
    To be honest, im not sure about that, im not so far yet (Stage 40) and didnt encounter one single "one shot attack" so from the feel and the monster on your way, it feels more then PotD
    (2)

  6. #6
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    660
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    I watched a video, and I found that the weapons have no particle effects even after upgrading them to sacramental. I lost all interest. Not even going to bother unlocking it
    (6)

  7. #7
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    709
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by Valence View Post
    I haven't done it yet. You'd say it's more like Orthos then, mechanically/gameplay?
    And if so (I hope not), nice to hear that they obviously don't listen to any feedback then...
    It's more like the old deep dungeons instead of EO.
    I have only cleared the story part but the enemies are not damage sponges and have no real one hit kill moves. Even without upgraded gear they are all easy to defeat.
    The bosses till then are also forgiving in the damage they do.
    It seems mostly comparable to HoH in that aspect.


    So far I kinda like it.
    It's nice to have a good looking deep dungeon for a change given how much time we spend there.
    It gives some interesting background story for the first as well and includes the more "scary" part of the fae as well.
    Pomanders are... well basically the same as always sadly, though the candle-thingies are kinda fun in what they do.
    Though I haven't found out where you get the currency for the hairstyle till now (I guess the big boss at the end?).
    Music over all also seems to have more unique tracks / remixes then the DD before imo.

    All in all:
    If you like deep dungeons then you will like this one and if not your opinion won't change, though in my opinion it seems to be one of the better ones and is by far better than EO already.
    They could have done more new things quite frankly, for example not pomanders again but so far I would tell people to give it a go for the lore alone.
    Personally I look forward to doing the deeper floors now that I don't need a fixed party for that anymore, though I don't know how feasible that is with pomanders resetting.


    Edit:
    So, now I was in the deeper floors as well and I...have to take away a point from this content.
    I don't mind deeper floors being tougher and all that BUT, if you have to include 1 hit kill moves then at least don't turn them into gocha moments.
    Some enemies have such ridiculously fast and huge aoe's that, if you haven't done them before it is really annoying.
    Bosses with those gocha mechanics are fine in other content where you simply go again but not in a deep dungeon where the run is simply over.


    So my final opinion:
    A solid deep dungeon with weaknesses.
    It has nice rewards and a good story, other than that it is simply more of the same again, with annoying one-shot mechanics in deeper floors.
    The optic is nice and far better than the past deep dungeons.
    The music is...well I guess it heavily depends on your music taste, personally I am not a fan and prefer that type of music in games like ZZZ but it's a matter of taste I guess. It's hit and miss in there imo.
    It's by far better than Eureka Orthos, which quite frankly was simply trash but I honestly don't know if we really needed the same content again without any noteworthy innovations.
    What exactly distinguishes it from the others?

    Whatever, try it out but don't expect anything groundbreaking. It's "ok".
    (3)
    Last edited by Voidmage; Today at 06:07 AM.

  8. #8
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,290
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by AvoSturmfaust View Post
    To be honest, im not sure about that, im not so far yet (Stage 40) and didnt encounter one single "one shot attack" so from the feel and the monster on your way, it feels more then PotD
    After 50 is when it gets just really annoying, before 50 its not so bad, more like regular DD. I already have an aetherpool in the 90s and there have been plenty of 1 shot attacks from regular mobs and most of the one shots allow for very little reaction time so if you are not already in place before the attack goes out, its a 1 shot. Which, like I said, is a cheap way to create artificial difficulty. Made the whole things more annoying than anything.
    (4)

  9. #9
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,054
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    I had fun getting up to L30. Super casual and relaxing. I'll need to upgrade my aetherpool before I go any further.
    (2)
    _________________________________________________________________________________________________________________________

    I hope the devs are listening. We need the devs to please listen.

  10. #10
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,120
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Pretty good. The poms are nice, the random transmogs are cool, the bosses have some remarkable bite to them when done solo, the music's banging. Overall enjoyable. The weeklies also give casuals an option instead of doing harder floors which is considerate.
    (2)

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