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  1. #41
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    323
    Character
    Lua Navkov
    World
    Cuchulainn
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Valence View Post
    - AoEs being stunnable and interruptible is good as it makes for skill play. However, I'm not even done (stone 70 so far), and I've already encountered plenty of mobs that are not stunnable, for example those big lizards that do left cleaves followed by right cleaves, or the taloses. You can only respect their mechanics or they flatten you. I have a feeling that's gonna be like Orthos, some being stunnable and interruptible, some not.
    This could already be countered with the line-of-sight mechanic. They've made it easier by adding more walls on the later floors. You can't really go wrong by moving behind a mob and a wall, watching the attack, and learning how to dodge it.

    The downside is that pulls take longer since you lose GCDs, and time management has always been an issue on the later floors.

    Mobs on 71+ aren't supposed to die fast, or at least not in the version of the content that every solo player used to enjoy. I also didn't see any blind or no abilities floors, so they definitely overshot the HP nerf on the later floors. I'm pretty sure a gloomed floor now is still faster than a non-gloomed one in Heaven-on-High or Eureka Orthos.
    (1)

  2. #42
    Player
    kofeffka's Avatar
    Join Date
    Sep 2025
    Posts
    4
    Character
    Kaede Sato
    World
    Leviathan
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Veritas-Ancora View Post
    Agree with you both.

    The debuff is way too long. There's a difference between penalizing and making you waste a minute of your life standing there doing nothing.
    You can buy things that remove pacification from vendors. Echo Drops I think? Classic Final Fantasy item that sells for like 9gil
    (0)

  3. #43
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,176
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Echo Drops cures silence but does nothing to pacification. It's a thing for caster at least...
    (1)

  4. #44
    Player
    SkankyRoe's Avatar
    Join Date
    Jul 2021
    Location
    Limsa Lominsa
    Posts
    287
    Character
    Jak Danyell
    World
    Faerie
    Main Class
    Reaper Lv 82
    Quote Originally Posted by kofeffka View Post
    You can buy things that remove pacification from vendors. Echo Drops I think? Classic Final Fantasy item that sells for like 9gil
    Echo Drops only cure the Silence not the Pacification. They also do nothing for the Pixie transformation debuff that lasts just as long and is even worse since you also can't interact with anything.
    (4)
    I look just like the roes next door... if you happen to live next door to an amusement park.

  5. #45
    Player
    seolhyun's Avatar
    Join Date
    Sep 2015
    Posts
    168
    Character
    Sana Minatozaki
    World
    Adamantoise
    Main Class
    Dancer Lv 70
    dont feel like doing it with these boring jobs
    (4)

  6. #46
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,176
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by SkankyRoe View Post
    Echo Drops only cure the Silence not the Pacification. They also do nothing for the Pixie transformation debuff that lasts just as long and is even worse since you also can't interact with anything.
    I'm sadge we can't morph enemies into leafmen when we're turned into a pixie lol.
    (3)

  7. #47
    Player
    Mecia's Avatar
    Join Date
    Jul 2020
    Posts
    421
    Character
    O'ssu Mecia
    World
    Twintania
    Main Class
    Black Mage Lv 100
    Indescribable tedious boredom. This games greatest system for replayability is forever stuck in Bozja.
    (1)

  8. #48
    Player
    0blivion's Avatar
    Join Date
    Jun 2025
    Posts
    432
    Character
    G'raha Tinya
    World
    Lamia
    Main Class
    Black Mage Lv 80
    I love it, but what intern thought it was a good idea to make the practice mode for the boss have penalty on leaving? I had some rather... questionable individuals with me today, and I had to leave because they failed mechanics repeatedly even when I explained what to do
    (1)
    Midcore is when you take a look at an Ultimate, nod along sagely to a guide and decide to do it when you get 12 months of uninterrupted vacation, which is to say: never.
    Quote Originally Posted by Mawlzy View Post
    I think at this point 0blivion has decided to play forum villain, until perhaps the Exarch cloak becomes available.

  9. #49
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,277
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Rein_eon_Osborne View Post
    I'm sadge we can't morph enemies into leafmen when we're turned into a pixie lol.
    Your wish is granted!
    *The leafmen all do 999999 damage a hit and are immortal*
    *Monkey's paw curls*
    (0)

  10. #50
    Player
    Ajantisz's Avatar
    Join Date
    Aug 2021
    Posts
    22
    Character
    Serana Volkihar
    World
    Ravana
    Main Class
    Gunbreaker Lv 100
    It's average, mostly fine but to be honest isn't long term engaging content and that is probably the core issue with so much FFXIV content, it is a couple of weeks and maybe a month then it dies out. It isn't groundbreaking or a great stride forward in solo content, it's mostly a reskin of potd so far with rewards that are just bleh.

    Floor 10 boss is poorly tuned when solo and needs a rework to a 65 secs mechanical cycle instead of ~55 secs which desync's the adds from burst cycling so at 65 secs a player can hold their burst a couple gcd's for the adds instead of at 55 secs eventually always falling behind if weren't lucky enough to get a haste pom. As is that mech cycle is a pointless barrier to progress for non-dps jobs.

    Other than that still has the same silly problems carried over from other DD's - the absurdly streaky RNG still exists to where have had multiple floors where 75% of the chests were all the same pomander, and as in the case of aetherpool, always rolling armour upgrades. This easily desyncs aetherpool and just creates problems later when you may need the extra stats from that aetherpool level to maintain progress (personally mine was desynced with armour being +26 levels higher than weapon for ages) and doesn't appear to be any sanity check on chest rolls to prevent such from occurring. Mobs with lethal attacks at higher floors telegraph badly so a run can be instantly wiped solo because you simply hadn't seen a mech before, while in a group it is stupidly easy by comparison.
    (2)

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