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  1. #1
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    949
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by AyumiCosplayGlam View Post
    I always laugh when YoshiP says in an interview that they want to make content for everyone from now on and thats why we have the new deep dungeon stuff shoehorned in, while forked tower and chaotic is still unplayable pieces of...content. Somehow the content for everyone means we also get a hard version of things, but for some reason i highly doubt the next ultimate will have a normal mode when you actually survive stuff and normal raids with the savage exclusive boss forms.

    All in all lets just stop the copium, its obvious that square wants to cater to the hardcore raiders and it is objectively, actively reducing the playerbase in dawntrail and overall interest in the game.
    I would wait for now given they have just introduced quantum and seem to genuinely want feedback on it.

    If for example the next variant has no criterion but scalable difficulty or the next chaotic is more accessible for nonraiders then they are on the right track.
    If the whole thing boils down to hardcore raiders getting content in patches that are usually more casual and the nonraiders are being left out with either nothing or a barely existing reward structure, then yeah they deserve every criticism and hate they can get.

    That's actually my greatest fear with quantum. That they only take feedback from the raiding content creators and all we are left will be mini ultimates as the only noteworthy content out of it.

    I agree with your points in that raiders definitely have no reason to complain in DT (since EW to be frank).
    Not necessarily because of quantity but quality.
    The raid series is considered as great, chaotic was in itself a fun fight and Forked tower at least had much love put into its design at least.
    Non hard content like OC has been underwhelming so far with CE even seemingly being the same thing for 4 zones.
    FT's "cost" argument especially was a slap in the face.

    They have to step up their game and stop regarding non raiding content as a thing "they have to do" and I think that's the actual answer to this thread.
    Normal content feels like an obligation from their part while they would love it more to work on hard raiding content.
    The amount of effort and love put between these two is stunningly different.
    (7)

  2. #2
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,686
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Voidmage View Post
    I would wait for now given they have just introduced quantum and seem to genuinely want feedback on it.
    I would love to comment on Quantum but it appears, from reading comments, that they have gated it badly behind multiple grinds.

    1. Grind to floor 100
    2. Grind aetherpool to max level to get to 100
    3. Grind tokens to do the 100 fight at Quantum levels
    4. Hardest of all, get a group to do all of the above

    If they really wanted to get good feedback from the community as a whole, they should have made the Quantum fight unlock at the end of the story or even lower. As a result, their feedback is going to be very skewed to the hardcore players with some midcore players.

    Though... while they said they want feedback, they have already strongly indicated that they are fully commited to Quantum for 8.0 regardless of the feedback they get.

    I consider this more of a technology preview for the hardcore players in order to keep them around and not quit because they keep hearing we are getting "less content" because the fights are all merged due to Quantum.
    (3)