This isn't a surprise for non-fanboy veterans.

Just cancel your sub and play FF11. The only thing 14 beats 11 on is graphics and character creation.

Not only do all jobs play different, each has it's own unique journey. The Path of the Beastmaster is very different from the path of Summoner or Blu Mage and you can take your favorite job into Endgame without a "level limit".

The Open World matters and isn't just for decoration. You have to actually travel to the dungeon through the world and not a single one has been a singular straight line.

The Skillchain combat system has infinitely more depth than our 2 minute burst-then-snooze meta.

HORITZONTAL PROGRESSION
. Your relics and gear aren't trash after a few months. After 99 you build your character through merit AND job points increasing various attributes or skills (cooldown reduction, additional effects) - making no two characters exactly the same.

Inb4 "omg but volke wolke ff11 too hard and me want video game not job!!!" Hey buddy, the game is nearly as old as I am. There's been 2 decades of QoL improvements. There are teleports *everywhere* where they didn't used to be and they have a system where new players can easily gear from a single npc (and you can sell that gear for 2mil a week negating early gil issues. Go ahead, run BLM from the start, you can afford all your spells. Hell they're even updating the game today to reduce the inventory expansion quests to just trading a coupon or something.

Thank you for coming to my Ted Talk. I don't even play this game, I'm able to participate due to free-login. Which I didn't even utilize. Logged in, spoke to 1 npc to start a quest, got bored and immediately hopped on FF11 and had a blast for 4 hours.

Edit: Also you should definitely play on Bahamut instead of Asura, way more new players and ff14 "refugees"