So what if there were two trees. One with no RNG on the cards, and one with RNG on the cards?Take for example my previous main of AST. Underneath your idea of either P.Job skills or a skill tree: the RNG of the cards is still gone. The cards themselves are still horrible because they're repeats of what's in my kit on a 55second cooldown (when half of them come up every 30s by contrast and one has 2 charges).
None of that is fixed by talent trees or extra abilities. That requires a class rework.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.