Quote Originally Posted by CidHeiral View Post
No thanks. WoW talents are almost entirely flat stat bonuses, cooldown/cost reductions, or isolated new buttons like "X does some damage and a stun." Even the new "Hero Trees" are mostly just "you do more damage." Talents can't make deep and interconnected changes to the class because the devs for the most part don't know which ones you'll have.

I can only speak for myself but when I'm asking for job complexity back I'm not asking for a pile of new buttons that have nothing to do with each other. I'm asking for the satisfying depth and interplay within the kits to return. That's one of the things that drew me to this game from WoW to begin with. DRG for example felt very interconnected in EW and now it feels like you're just rolling your face on your keyboard hitting a bunch of random unrelated crap. Adding even more of that through talents doesn't solve the problem.




This part however is 100% correct. The two minute meta sucks.
I don't consider Shadowlands, Dragonflight, or World Within as good systems. I prefer more of the talents from Cataclysm or before. Although there is some merit in Legion's, too.