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  1. #21
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,692
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by brinn12 View Post
    This is just false. By this point in Stormblood, FFXIV had released the new deep dungeon already.
    I'm not going to get into when with you because they have announced more overall content types at the last fanfest than we've got in any other expansion, and followed it up by releasing surprise ones like Chaotic and Quantum.
    (2)

  2. #22
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    304
    Character
    Lua Navkov
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by YukioKobayashi View Post
    Doubt we are playing the same game. Dungeons and alliances can be run more than once. (Tome's, Catch-Up gear ect.)
    If we view it from your perspective then we cant count ultimates either. The length of an ultimate fight is less than the average alliance raid.

    I'm not asking for more Hardcore content. I think 2 Ultimates per expantion is totally fine assuming we get 2. Thats 1 fight per year.
    What I want is that casuals stop crying about it.. they are getting more than ever before. Twice as much if we compare it to 7-8 years ago.
    Its ridiculous that there are casuals out there that think that 1 fight per year is too much. A roughly 20min long fight.
    I have my doubts as well. In the FFXIV I'm playing, the first crafted gear, released a year ago, is just 5 item levels under the minimum required for Zelenia. It's not that hard to upgrade a few pieces and do current content. FFXIV is designed for people to stop playing whenever they want, and there is no need to farm dungeons or Alliance Raids. I started playing in Stormblood and I don't recall it ever being required for casuals. Ultimates average about 700 pulls for good players, so obviously treating them in the same category as dungeons is out of question.
    (2)

  3. #23
    Player Rinoa_353's Avatar
    Join Date
    Feb 2016
    Location
    Shirogane - Minaa/Lavender Beds - Rinoa
    Posts
    647
    Character
    Minaa Mihgo
    World
    Seraph
    Main Class
    Dancer Lv 100
    Quote Originally Posted by All_Nonsense View Post
    I think too many people cheated. They're not going to make any more ultimates because people are using that mare thing and cheating
    Mare isn't for any battle content, it's so other players can see what your character looks like (mod beast). What you're talking about would be the mods that affect battle content like extra zoom out and more. I also think they should make attacks random, it would put more emphasis on skill too instead of memorizing that gets repetitive quickly and would make cheating harder.
    (5)
    Last edited by Rinoa_353; 07-29-2025 at 09:31 AM.

  4. #24
    Player
    YukioKobayashi's Avatar
    Join Date
    Mar 2019
    Posts
    196
    Character
    Ike Xander
    World
    Lich
    Main Class
    Paladin Lv 100
    Quote Originally Posted by brinn12 View Post
    I have my doubts as well. In the FFXIV I'm playing, the first crafted gear, released a year ago, is just 5 item levels under the minimum required for Zelenia. It's not that hard to upgrade a few pieces and do current content. FFXIV is designed for people to stop playing whenever they want, and there is no need to farm dungeons or Alliance Raids. I started playing in Stormblood and I don't recall it ever being required for casuals. Ultimates average about 700 pulls for good players, so obviously treating them in the same category as dungeons is out of question.
    1 or 700 pulls. It doesnt change the fact that its one 20min long fight per year.

    The time needed to clear an ultimate is less than the time needed to finish the Cosmic Exploration and thats only one piece of casual content.
    (0)

  5. #25
    Player
    Bryson's Avatar
    Join Date
    Oct 2013
    Posts
    192
    Character
    Ube Icecream
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Aidorouge View Post
    The key thing to remember is that the Ultimate IS coming, while a normal mode Forked Tower never will (even for North Horn its a big fat "maybe").

    I don't think hardcore players have to worry about starving for content, their plate will stay full, lol.
    It's NA Casuals whose plates are full. They conflate "nothing for me to do" with "I'm consciously deciding to not engage in x content because y reasons.

    It's like going to a buffet and saying there's nothing to eat.. That's the average NA casual. Nothing to eat = / Choosing to not eat what's readily available.

    Inversely, on JP, casuals will still do a lot of the content readily available, just at a slower pace. (irl time constraints, skill, can't find static, etc etc)
    (3)

  6. #26
    Player
    Bryson's Avatar
    Join Date
    Oct 2013
    Posts
    192
    Character
    Ube Icecream
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by TeresaFortell View Post
    I don't understand their thought process. Imagine giving more content to approximately 1% of the player base while not giving any to the rest. How would this be sustainable for an MMO that everyone should be a part of?
    You'll never have to worry about that binary false choice, given there is no shortage of content for casuals to engage in.

    You shouldn't conflate casuals (people with irl time constraints) with people consciously refusing to engage in content for xyz reasons. Those don't mean the same thing. Casuals can do any content they want.. the difference is the constraints they have, be it time, skill, lack of static etc etc, just postpone when they'll complete whatever it is they want to clear.
    (2)

  7. #27
    Player
    TeresaFortell's Avatar
    Join Date
    Jul 2024
    Location
    Boston
    Posts
    132
    Character
    Metra Surrik
    World
    Midgardsormr
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Bryson View Post
    It's NA Casuals whose plates are full. They conflate "nothing for me to do" with "I'm consciously deciding to not engage in x content because y reasons.

    It's like going to a buffet and saying there's nothing to eat.. That's the average NA casual. Nothing to eat = / Choosing to not eat what's readily available.

    Inversely, on JP, casuals will still do a lot of the content readily available, just at a slower pace. (irl time constraints, skill, can't find static, etc etc)
    I do not think it is due to people not partaking in the readily available content for whatever reason; instead, I think those complaints mainly stem from the perspective of "they've done that already".

    What remains, then, is the same repetition, one that has been consistently present in multiple expansions and patch cycles and, therefore, lacks the appropriate player engagement.

    To borrow your example, it would be more like going to a buffet to eat, only to find that it offers the same food day after day, with no changes to the menu whatsoever.
    (0)

  8. #28
    Player
    Bryson's Avatar
    Join Date
    Oct 2013
    Posts
    192
    Character
    Ube Icecream
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by TeresaFortell View Post
    I do not think it is due to people not partaking in the readily available content for whatever reason; instead, I think those complaints mainly stem from the perspective of "they've done that already".

    What remains, then, is the same repetition, one that has been consistently present in multiple expansions and patch cycles and, therefore, lacks the appropriate player engagement.

    To borrow your example, it would be more like going to a buffet to eat, only to find that it offers the same food day after day, with no changes to the menu whatsoever.
    i'm not so sure people who refuse to engage in the content already available to them (let alone have cleared it) are in a position to be calling for changes.
    In an NA context, it'd be like someone outright refusing to do savage and/or ultimates entirely (maybe because they didn't clear it in a couple hours) and then unironically saying "what SE has on the menu needs to change."

    Maybe their perspective is what needs changing, not the content itself... cause casuals do the content in other regions.. sure they don't clear it as fast, but that's not a problem because it's not a race to begin with.
    (3)
    Last edited by Bryson; 07-30-2025 at 02:50 AM.

  9. #29
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,932
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by YukioKobayashi View Post
    No Casual content? You kidding right?

    So far this expantion:

    Casual Content:
    Multiple days of MSQ and Sidequest, 10 Dungeons, 4 Trials , 2 Unreals with the 3rd coming next patch, Alliance Raid with the 2nd coming next patch, 2 Beasttribes, Relicquest, OC, Moon crafting bs, Deep Dunegon next patch, 8 turns of normal raids, budget Quantum next patch, crafting and treasure maps.

    Midcore:
    Forked Tower, Chaotic, Savageraids , maybe the 4 Extremes but even those are more casual than midcore.

    Hardcore:
    1 Ultimate and 1 Quantum that is catering to all types of player next patch.

    What are the dev's thinking giving the hardcore players one fight per year?! Thats too much, right?
    Why do people assume savage is "midcore" these days? I get Ultimate is harder by a lot but Savage isn't even remotely approachable to someone who hasn't done it before nor do most people do it without a guide, While anyone can do savage with enough practice the same can be said about Ultimates (just more practice because its got tons of phases and more mechs). Even Ext's to a lesser extent are very loosely "midcore" Theirs also players who do savage "casually" vs doing it week 1 in a static, your average joe and 90% of the playerbase isn't going to clear savage week 1. funnily enough most people count savage as hardcore content I also think the devs consider it so.

    The truth is "Midcore" isn't real in this game, you either play a easy dungeon/trial that doesn't require much of anything or you play hardcore content where your expected to wipe over and over again and/or watch a guide along with that. The closest I can think of is EXT (which to you is more casual) but even then if someone didn't watch a guide and have prior knowledge to the mechs it would be painfully obvious and that person would get kicked... I also don't see any "Blind" Ext runs on PF either.

    Theirs ways of "casually" approaching hardcore content like Savage and Ultimate's, while theirs also ways the "upper end" of players approach it by clearing week 1 ect. I personally don't understand labelling content like savage itself as Midcore, as this game cannot have midcore by its design have DDR dance mechs you either have content that's too punishing or too lenient theirs not room for in-between.
    (8)
    Last edited by Rithy255; 07-29-2025 at 11:15 PM.

  10. #30
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,118
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rithy255 View Post
    Why do people assume savage is "midcore" these days? I get Ultimate is harder by a lot but Savage isn't even remotely approachable to someone who hasn't done it before nor do most people do it without a guide, While anyone can do savage with enough practice the same can be said about Ultimates (just more practice because its got tons of phases and more mechs). Even Ext's to a lesser extent are very loosely "midcore" Theirs also players who do savage "casually" vs doing it week 1 in a static, your average joe and 90% of the playerbase isn't going to clear savage week 1. funnily enough most people count savage as hardcore content I also think the devs consider it so.

    The truth is "Midcore" isn't real in this game, you either play a easy dungeon/trial that doesn't require much of anything or you play hardcore content where your expected to wipe over and over again and/or watch a guide along with that. The closest I can think of is EXT (which to you is more casual) but even then if someone didn't watch a guide and have prior knowledge to the mechs it would be painfully obvious and that person would get kicked... I also don't see any "Blind" Ext runs on PF either.

    Theirs ways of "casually" approaching hardcore content like Savage and Ultimate's, while theirs also ways the "upper end" of players approach it by clearing week 1 ect. I personally don't understand labelling content like savage itself as Midcore, as this game cannot have midcore by its design have DDR dance mechs you either have content that's too punishing or too lenient theirs not room for in-between.
    What's so hard about simply following the 50 page script sent to you on Discord?
    (2)

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