Quote Originally Posted by Altina_Orion View Post
How is savage/ultimate any more "the focus" than it was 8 years ago in Strormblood or Shadowbringers when casual were happy?
I don't think the focus has changed, but many of the games subsystems are very hollow and soulless since Stormblood, tbh...

Like, even many of the side activities like crafting and gathering felt satisfying to engage with, they were rewarding... These days, it's just a shallow experience between all the streamlining, and gutting of abilities.... There is a point when you can QoL the life out of some parts of the game, and this is one of the biggest changes between Stormblood and now.