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  1. #1
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    447
    Character
    Chrys Anthemum
    World
    Bismarck
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Gurgeh View Post
    This currently has 17 likes. By far the most.

    Is there anyone here who thinks Chrys's main content that they care about is casual rouls rather than passing through it as a means to an end for high end?

    It doesn't really matter though, because casuals being happy as opposed to fng off and playing another game, doesn't matter. Not even to other casual white-knights.

    When it comes to things like 'this' I realise that it's not savage high end I'm mad at. Good for them in a certain way. Carry on, at least your acting to further your own interests. Your doing the minimum and then some to earn the right to have an enjoyable game.
    Actually, the content I engage with the most is PVP. That's my (misguided) passion in FFXIV.

    But I don't see how it's high end or elitist to expect players who are lvl 70+ to know how to play their job/roles. I'll give learning players all the time they need but when does that end? What, you think level 100 players should still be able to say "I'm learning"? And if someone has tank anxiety still, in SHB/EW/DT content, maybe tanking (with other players) just isn't really for them?
    (4)

  2. #2
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ChrysOCE View Post
    Actually, the content I engage with the most is PVP. That's my (misguided) passion in FFXIV.

    But I don't see how it's high end or elitist to expect players who are lvl 70+ to know how to play their job/roles. I'll give learning players all the time they need but when does that end? What, you think level 100 players should still be able to say "I'm learning"? And if someone has tank anxiety still, in SHB/EW/DT content, maybe tanking (with other players) just isn't really for them?
    Where this all falls down is that "know how to play their jobs/roles" invariably means "know how to play as well as me."

    It's baffling to me that the same group of people who (rightfully) celebrate their skill in clearing high-end content simultaneously believe (apparently) that there is no intrinsic skill spread in the player base.

    "By the time you reach DT you should be able to do X,Y and Z" is the most overused myth on these boards.
    (5)

  3. #3
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,585
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Mawlzy View Post
    Where this all falls down is that "know how to play their jobs/roles" invariably means "know how to play as well as me."

    It's baffling to me that the same group of people who (rightfully) celebrate their skill in clearing high-end content simultaneously believe (apparently) that there is no intrinsic skill spread in the player base.

    "By the time you reach DT you should be able to do X,Y and Z" is the most overused myth on these boards.
    Also "only play the way I do"

    When we get randomly matched in Duty Finder, we don't know what someone's skill level is. We don't know if they have distractions. And honestly I don't care. It's a dungeon. We can do it fast and that's fun to me or we can do it a miniscule bit slower and that's fun to me or heck we can even take a ton of time in there because people are learning and that's fun to me. I especially enjoy those parties once they do finally get it because it gives them a little taste of the elation I get when I finally see that Savage boss die. There are so many people who try to hold people who the system randomly matched with them to their own personal ideas of how others should play. But the only person we can control is ourself. I find it a much better experience to adjust if needed to what I get since I'm letting the game match me with basically anyone instead of curating my experience with a premade group.
    (5)

  4. #4
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    674
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by ChrysOCE View Post
    Actually, the content I engage with the most is PVP. That's my (misguided) passion in FFXIV.

    But I don't see how it's high end or elitist to expect players who are lvl 70+ to know how to play their job/roles. I'll give learning players all the time they need but when does that end? What, you think level 100 players should still be able to say "I'm learning"? And if someone has tank anxiety still, in SHB/EW/DT content, maybe tanking (with other players) just isn't really for them?
    Compared to your Ex farmer I'm a sht player. Never mind comparing me to a savage player.
    XIV was my first MMO, and frankly my first action game.
    I get mentally tired incredibly quickly compared to your average player, and could never do a 2 hour prog session without getting consistently wise after the first hour and twenty. (Not relevant to dungeons but you get the idea of what kind of player i am)

    All that said, I know I'm finally a decent player. I know I'm useful at thinking on my feet to use my mitigations. I know that when I go in to PLD a normal alliance I'm good enough to take make 'all' the difference in guaranteeing a ropey group can clear. Even in my first/second look. I know that I can help a sprout healer gain a lot of confidence by showing them they can heal big pulls they thought they couldn't (because other tanks didn't use their mitties and that makes all the difference.)

    But it took me a LONG time to ge there.
    I didn't start pulling big, like more than one mob unitil almost hitting Expert roul for the first time. (That was EW) (... and no one in all that time ever made me feel shitty about it. By the way. Id have had my sprout for most of that. I shudder to think of the experience of have now.)

    But I can absolutely assure you that it was still WAY beyond 50.
    I dint think i had the courage to alliance (ARR) until around stormblood. It wasn't compulsory back then.
    It took me a long time to develop muscle memory. (My biggest complaint about them changing jobs is that I've just given up trying getting good. It's impossible for me. I never even bothered unlocking viper, there is no point in me leveling as i can never get good, and it's not fun either in the tedious casual content.)

    So yes. I do think it's reasonable to take that long. I got good eventually. I loved the game. I tried my absolute bloody hardest, but that's how long it took.
    Back then people didn't feel the need to make people like me feel shitty. I would have noticed if every other DPS rushing me.
    Then your totally fighting that many people might be terrified of dung any taking at all. They might well have hit end game before even unlocking their first tank, and then they're are mutual myriad ways to level 'really fast' while doing very little freak taking.

    A lot of people just have NO idea how good they are, or genuinely less gifted other people can be. I would be willing to bet there are one or two things that i am better at you that that I would struggle to 'imagine' what it's like to be as bad at as you are (like empathic 'insight' frankly) but I can accept it as the reality.
    You might be, but the chances are you are no genius. Imagine how a prize winning maths researcher would view your grasp of mathematics. The casm is in all likelihood unfathomable.
    People can try their best but have 'very' different strengths and weaknesses.
    And XIV is hardly maths research. So people can albeit taking much longer get there eventually, but it might take them, very much longer.

    In the mean time it's just dungeon, and frankly there is nothing more ludicrously out of touch, than too pretend it 'matters' how one approaches a dungeon.
    If you have only one way you like to run a dungeon, then you really need to form a static for that.

    It kind of find as though casual trips are not your though. You are just looking to get out as soon as you get in because that's what suits 'YOU'. Your main event it PvP this time.

    Any which way none of matters.

    It ends when it ends. The ONLY time you will ever have s problem in a dungeon is if the healer is truly hopeless. Even then it's probably going to take an expert roul, a truly awful that tank also can't self heal, and a lack of the DPS that can res.
    You see fresh new casual content more often than happens.
    And that's not even an exaggeration is it!

    The ganme is not just about 'you' having fun. It's about everyone having fun.
    If everyone was going to be that bad fair enough, that would spoil 'all' your fun. But that's not reality.
    That's never going to be. It's one every now and then you are getting to have to cool your tits over.
    (4)
    Last edited by Gurgeh; 06-18-2025 at 07:07 AM.