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  1. 05-26-2025 07:21 AM

  2. #2
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Aidorouge View Post
    I'm honestly baffled whenever people glaze Deep Dungeons and Field Operations as this great and wonderful content (especially for casuals) because I'm just not having fun with them at all.
    i feel most people really talk up the content because of how time friendly they are sure there are things near the end half that are less friendly but that gets more into the harder part of the content a lot of people dont touch, but overall you can just enjoy eureka/bozja/DD at your own pace with or without a group and still make strides, you can have 20 minutes and you still can slowly progress.

    i will also say if you have only experienced a dead instance eureka you may find occult current better simply cause there will be plenty of people and things to do and it will be a different experience of course you could also still not like it some content just isn't for people. i don't like ishgard restoration and cosmic exploration is a step in a better direction but its still not fun i will do it for rewards but i have no real joy in the content.
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  3. 05-26-2025 01:50 PM

  4. #4
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,380
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Aidorouge View Post
    I'm honestly baffled whenever people glaze Deep Dungeons and Field Operations as this great and wonderful content (especially for casuals) because I'm just not having fun with them at all.
    I used to think the same for deep dungeon for a long time, but going into the optional floors is where it becomes more engaging, just with a casual party of friends. It's not totally brainless, there is stuff happening, randomness, things to react to... The story floors of deep dungeons are boring and repetitive because the dullness just drowns out most of the rng and events on the way. But I'll say this, I think they could do a lot more in deep dungeons still for sure. And orthos wasn't a step in the right direction because it borrows way too much from classic pve.
    (0)