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  1. #10991
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    681
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by BigCheez View Post
    Didn't happen outside of week 1 P8S.

    They could have made smaller changes to adjust the damage profile without gutting the entire job. Or perhaps had the foresight to realise that making the whole game revolve around 2 minute burst windows might not be the best idea.
    I heard about that being the case for a few expansions but then again..

    I mean, I dunno, I did play "old" PLD and after rework, and I feel it moved in the right direction. Again, you dislike the changes, the same as I dislike the new spells " sepulture" and "suplication" hahaha. Doing 3 Atonements just felt right. Now, those 2 new spells make the sequence feel janky. I hate every minute of it..lol.

    Oh well, no point in crying over spilled milk.
    (0)

  2. #10992
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kohashi View Post
    I heard about that being the case for a few expansions but then again..

    I mean, I dunno, I did play "old" PLD and after rework, and I feel it moved in the right direction. Again, you dislike the changes, the same as I dislike the new spells " sepulture" and "suplication" hahaha. Doing 3 Atonements just felt right. Now, those 2 new spells make the sequence feel janky. I hate every minute of it..lol.

    Oh well, no point in crying over spilled milk.
    Definitely not. It was the 2nd highest DPS tank in Shb and the only things in Ew with a DPS check tight enough that it would have mattered were week 1 P8S and TOP.

    PLD was my main since day 1 and I dropped it completely after the 6.3 changes and didn't touch it again until they at least added a small amount of room for optimisation with the new atonement combo.
    (0)

  3. #10993
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    681
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by BigCheez View Post
    Definitely not. It was the 2nd highest DPS tank in Shb and the only things in Ew with a DPS check tight enough that it would have mattered were week 1 P8S and TOP.

    PLD was my main since day 1 and I dropped it completely after the 6.3 changes and didn't touch it again until they at least added a small amount of room for optimisation with the new atonement combo.
    fair

    Also, what optimisation? Those 2 spells are reskinned versions of atonement, nothing else. You still execute them in the same order.
    (0)

  4. #10994
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Hallarem View Post
    So when does the strike start?
    06-08-2024. It's on the very first post.
    (0)

  5. #10995
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,389
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kohashi View Post
    what?????? What 3 mits/ 2 minutes? Are you counting CU twice?

    Also, I have NEVER seen 2 AST in a party in high-end content, just the same way I have never seen 2 WHM, why would you even want or measure the class design on such a flawed premise? What's even the point of it?

    I am seriously debating wether you ever did any high content where you weren't severely overcapped for it because it sounds to me that way.

    The reason why AST has "3" mitigations is that it severely lacks burst heal, while WHM does not, so it needs to buy time for the regen or spells, to reach its full potential.

    Their entire existence, AST or WHM, is to fill in gaps. AST or WHM will always be secondary and in the background, while shields are the main healers. Even if you are AST, will will NEVER be the main healer. You exist to provide HP and restore whatever is left after shield healers did their stuff for the mechanic. Both AST and WHM do that just fine and approach the issue differently. It doesn't mean AST or WHM are useless just because they are in the "background". Each has to do their role equally to provide.
    Doing a run where you have two of the same healer would be quite the meme. But I have seen logs for such runs uploaded, so clearly some people try to take on the challenge. It is quite undisputable IMO, that if you were to try for whatever reason, you'd have far more success/be able to clear far more, with less overgearing required, with 2 ASTS than you would with 2 WHMs. Being able to rotate between 4 total CU uses per 2mins, plus having 40s of uptime on Neutral Sect, and 2 Sun Signs between them, means that AST simply has far more versatility in how it mitigates. And that is the crux of WHM's issues. The lack of mitigation options means that the SCH or SGE is forced into using a more rigid plan of where to use what. With an AST in a coordinated environment, the SCH/SGE has the potential to say 'okay, you can CU this, which frees me up to move my stuff from here, to this part instead'.

    Only sometimes, is 'AST/WHM there to provide HP and restore what is left after shield healers do their stuff for the mechanic', because sometimes, the shield healer ends up doing the HP restoration too. For example, I have a couple fo reclear logs that end up looking like this:



    This isn't me getting chadded either, I got a purple here. SGE just happens to fart out healing with every button it presses, even if it doesn't want to heal at that moment. Kerachole, for example, is a larger portion of my HPS because of the attached regen, than the mitigation aspect of it.



    Here's one from M8S, where me and the cohealer both were pretty equal both on damage and on healing parse, the amount of actual healing is alarmingly close considering Pure Healers are meant to be the ones that handle it more. It is also undeniable that the amount of tools that a double Pure comp has would not let a party clear the fight (probably even with more gear), but a SCH/SGE has enough throughput, even when in minimum ILVL gear, to get through the HPS checks of the fight. Because this game is entirely comprised of mit checks, even things that look like HPS checks, like the 8hit stack marker, are actually mit checks in disguise. SE needs to come up with a way to incentivize pure healing throughput more, in a way that can't be affected by mitigation being applied

    Quote Originally Posted by Kohashi View Post
    fair

    Also, what optimisation? Those 2 spells are reskinned versions of atonement, nothing else. You still execute them in the same order.
    Atonement is 460p, Supplication 500, Sepulchre 540p. The Holy Spirit proc is also 500p. Ideally, you'd want to put the harder of the hits into your FOF window, which means trying to avoid having Atonement itself be in there
    (2)

  6. #10996
    Player
    Gwenkatsu's Avatar
    Join Date
    Jun 2024
    Posts
    290
    Character
    Gwenkatsu Furokane
    World
    Shiva
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    If such changes were added, you're saying you'd flat out refuse to read the tooltips to learn how it works?
    Quote Originally Posted by Gwenkatsu View Post
    I would not be happy when I had to figure out all this changes through my tooltips when a new patch drops.
    Please don't put words in my mouth. TYVM.
    (2)

  7. #10997
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,389
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Gwenkatsu View Post
    Please don't put words in my mouth. TYVM.
    My bad, point still mostly stands. When an expansion drops, we have to relearn our jobs anyway. The difference between 'forum user's ideas would make me have to relearn my job' and 'SE's expansion additions/reworks mean I have to relearn my job' are a distinction without difference to my mind
    (3)

  8. #10998
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    568
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    I do find it frustrating as a WHM main that sages in particular appear incapable of co-healing, they either seem to do nothing or everything with little to no in between.
    (0)

  9. #10999
    Player
    yesnt's Avatar
    Join Date
    Oct 2024
    Posts
    350
    Character
    Giddy Moonshine
    World
    Sophia
    Main Class
    Bard Lv 55
    Quote Originally Posted by Alice_Rivers View Post
    I do find it frustrating as a WHM main that sages in particular appear incapable of co-healing, they either seem to do nothing or everything with little to no in between.
    Can't speak for those who do nothing, but for the latter, my excuse is that I am often just bored.
    (1)

  10. #11000
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,841
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    SGE just has so much pointless healing it’s easier on the SGE’s part to basically pretend like they are solo healing 90% of the time

    At least SCH likely has go change a bit of their plan if the regen healer decides they want to fall asleep
    (0)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

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